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Cool! But... a little bit to hard.

sometimes the cursor glitches and auto-drops the goblins

fun game though

Somehow i glitched the prisoner out the door in level 1 and the key was still insie

Great game overall! I did find a bug though...if you grab the person and move your mouse fast your can glitch through walls, doors, etc. Its still very fun to play and I would recommend that you should play it.

(+1)

god damn picking them up is near to imposable 

(+2)

CHECKPOINTS, PLEEEASE

(+2)

either too fast or too finicky, couldnt click them properly

(1 edit) (+2)

Scrolls too fast, otherwise great game though.


I'm a big fan.

(+2)

Speedrun. I think I also was able to express the issues I had with the game


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it's very hard

(+6)

its very hard to pick up the prisoners

yeah

Yeah I agree

yeah

Great job! I'd love for you to add a few more levels. I haven't gotten past 3 yet but I'm going to come back to it. Love your devlogs. Great job with the artwork!

Couldn't actually focus on homework until I came back and did level 3. Really love this. Super creative and well executed. Thought I would hate the mouse-only control but it actually worked really well with this. 

(+2)

Really nice idea and cool usage of so many themes and restrictions! I love your devlogs, that’s why I’m here! Level 2 and 3 are pretty tough but enjoyable once you finish them. I have found issue with gates - you can get pass gates when you drag’n’drop prisoners fast enough (to the left of gate). It it reproducible especially at the beginning of each level and it happens on both windowed and fullscreen mode. There are also issues with prisoners’ “dragboxes” - they are too small and you can feel it in stressful situations.

Overall it’s a pretty clever and innovative game. I really enjoyed playing it and watching devlog! :)

Good but suuuper hard! Really cool idea though it's fun one!

(1 edit) (-1)

Changing browser zoom breaks the UI

Prisoner hitbox is too small, but maybe this is less bad in fullscreen. I'd prefer if clicks on their heads counted as clicks on them instead of having to click their feet, though

Once in fullscreen, F doesn't take me out of it, only esc

have you ever made a game in 3 days?

(+1)

Good game, but the thing is that the characters are hard to move, i think it would be better if when my mouse was over the character I could pick it up, not the tile it was on. Also I wish there was a feature to slow down or pause the camera, because the hardest part was not getting squished by the camera.

A ton of fun, great job as always!!  Alot of the comments are people complaining about the difficulty of picking up and moving the characters, and I agree that this is the hardest part.  And think one simple thing that would fix it is to give some feed back when the mouse is over one of the characters so that we can click and drag with confidence. Over all a really great game though! Played all three levels, though levels 2 and 3 took two tries a piece

this is a good game but is sometimes hard to move the guys

Nice, it's like a top down lost vikings style game. I found the collisions on picking up the people a little hit and miss. Sometimes I went to grab one but unless I grabbed in exactly the right spot it didn't pick him up. Looks great though and very enjoyable. Keep knocking out these games :) 

Viewing most recent comments 1 to 19 of 39 · Next page · Last page