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I am just currious is there an ETA on the next updaye?

Hello, I'm loving the game so far and it genuinely feels like a sin not being able to support you from Patreon or even in here.

Anyways, I have finished the current version like weeks ago already. May I just ask if you have a site where where you have the walkthrough for the quests and lists of characters? Especially for the latter since there's quite a lot of characters you're planning to add lol.

One last question, where can you find Emily?

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Emily is at the house north of the fruit and vegetable shop

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The house is empty on my game :(

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I appreciate the reply, but I already found it and there seems to be a new character that I couldn't find and that is "Nimue." Is there perhaps a map for the whole game to know where certain characters are? I've done my research and couldn't find it.

I don't know of any map, but Nimue is at the blacksmith at night

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Hi! Great game with amazing art. The lewd animations are pretty fun too.

Played the v0.2.1 Update and found a bug where if you collect the Vial of Purest Water for both The Exorcism of Emily and The "Secret" Forumla Quests at the same time, proceeding with one Quest's minigame will consume both Vials and lock you out of the other Quest.

Tested this out by finishing Jessica's Quest first then when I came back to Aurwyn, I couldn't continue the Questline since I no longer had the Key Item in my Inventory.

Would love it if there was a way to collect more of the Vials of Purest Water or if the Key Items were tracked separately. Thank you! Looking forward to future updates and the rest of the cast's content!

Hello! Ty for your feedback! We will fix that ugly bug that locks you on completing one of the girls chain quest for next version! Sorry for the trouble!

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Am I the only one who thinks that the map music ABSOLUTELY SLAPS!?!

What is that track?

The theme when you're in the World Map? It's a custom RPG Maker theme just a bit faster. The only OST we have right now is the one from the main screen!

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Just let me know when it for mobile plz

How do help daisy fish on mobile pls respond back to this plz

People who play on mobile use Joi Player, since gathering and fishing can't be done with touchscreen atm! I'm very sorry!

Thank you for telling me

Hallo there!


I think i found a bug. After Daisy has moved to the village (to the Inn), it is unfortunately impossible to speak with her at night and unlock the third scene.


Thanks!

(P.S.: I love the game! The art and the fetishes, the story and i just want more ^^)

I'm aware and I'll fix it for next release. Sorry that happened Admiral! And ty for the feedback! n.n

No problem and thanks für your hard work! ^-^

So, do you guys update your game every month?

Approximately. From 3 to 5 weeks depending on how much content we're releasing!

Deleted 1 year ago
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Tyvm LeoFP for pointing those out! I'll work on fixing them for the next version! n.n

Deleted 1 year ago

Sry Leo the Underground Fight Club is not implemented yet! And you can visit Annya after you do Queenie's first quest in the spider cave of the forest!

How do I find the cat for heather?

Look around the northeastern part of the central town! :)

Deleted 1 year ago

None of those sadly. It's RPG Maker MZ

Deleted 2 years ago

Does anyone else have trouble launching on Mac? It keeps saying I don't have permission despite me doing everything to give myself permission.

There's someone in the comments down below that posted how to make it work for MAC

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Can you please tell me what that song in the ending is called when you fuck the girl boss neemyha?

Every song except the main title one is custom RPG maker sadly. Just changed their speed sometimes!

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Oh my, what a delighful wee pearl we have here. This game is really amazing, and the developer is so active and helpful in the comments, I really think we are looking at something that can, either in the present or the future, be wonderful. Here's my impression after about 5-6 hours of gameplay and completing (I think) all the available content:


- The art style is the cutest thing ever. I understand if this unrealistic, cartoonish look isn't everyone's cup of tea, but I do dig those chibi-ish characters. I'm usually a bit skeptical about animated sex scenes, because they most often turn out as dull, badly photoshopped gifs in a lot of games, but here - probably also thanks to the simplistic art style - they're very smooth, very squishy (hehe) and very enjoyable! If you can put up with the cartoon look, they're really gonna be hot.

- The game understands how a quest system should work. Every quest is different from the others, we have fetch quests, combat quests, puzzles... Lots of games abuse the same activity for each questline (like, a lot are just visual novel-ish systems where you just talk a bit with someone and that's it, quest stage's done, others are all combat, others are all gift-based...), but I never felt the need to skip a quest, which isn't something you can say often in the ero games world.

- As far as pure content goes, this game is one of the best ever, love feels like it develops organically, scenes don't feel forced, and frigging FINALLY we can have some consensual, wholesome cumflation. No orcs abusing elves, no futas overshadowing every other gender (nothing against futas, they're just not my thing). I feel this game scratches an issue that many people like me could have, and all the erotic content of the game was just a blast.

- The main thing the game could improve on is some quality of life tweaks. The town is huge, it takes a lot of time to get where you need to go, points of interests are barely labeled, and I spent way much more time than I would like to admit just roaming around desperately trying to find the panda girl. The guards don't help - the directions system is weird, why do you name a place and they tell you what's in there? Wouldn't it be better to ask for a point of interest/character and have them direct you there? As things are now, it only takes a lot of time to go through every question for the guards and trying to spot the place you seek within their words - although the different text color helps.

- The game can be very grindy and time-consuming, it does some things to keep the farming enjoyable, like quick time events to gather resources, but it gets repetitive pretty quickly. You need resources, potions to go into combat quests, vegetables for the nun's quest, antidotes for the spiders, tools to gather resources, and your only reliable income is the rats quest, which barely allows you to buy two health potions (maybe three if you cash in the rats' fangs, but that adds a quite noticeably long journey to the suburbs to this already lengthy process), and even resting costs a tiny bit of gold. After gathering resources for the first building, and seeing I had to do it all over again, I just used a file editor to give myself a kphjillion coins, and I do not regret it, lol.

- Although on a positive note, I'd say the combat eventually turns into a resource management, having to make use of the few potions you have in the horrific thought of having to grind more, and that was fun in its own way, so overall I wouldn't say I ever had a bad time grinding stuff.

- The gift system feels a bit... Unnecessary? We already have a nice progression condition, that being completing the quests, and the gifts kinda just add some more grinding to the game. No big deal though, and the girls' reactions to the gifts are cute.

- The beginning puzzle is very good, the opening was by far my favorite scene - although I might be biased because I like dark, atmospheric nights. Exploring the mansion looking for clues and the puzzle clock was a lot of fun, and while I wouldn't say I was eager to fight the skeletons, they surely added some variety to the quest. If there was a gameplay formula I'd encourage to expand upon, it would surely be the start.

Overall, this easily places in my top 10 favorite lewd games, if anything just because of how cute, smooth and sweet the sex scenes are - and because I am obsessed with cumflation. Kudos to the developer, and sorry for having them read through this essay, but I really like what y'all doing here, and I really hope you get the satisfaction you deserve from this game! Can't wait to see this updated.

Oh, one last thing, some people complain about the fact that important characters are drawn in a different, non-pixelated style of the map. I personally don't mind it, it's nice that the game communicates you which characters you should start lusting after right away :P and given how sweet the girls I've met so far in this game are, I was always excited upon spotting a smoothly-drawn sprite.

Ty so much for your kind words and your feedback dude! It really motivates us to keep pouring our energy and ideas on the game! Very glad you liked it! n.n

P.S: Yeah, I did read all of it x.x

damn wrote an entire essay of a comment but all of it was well deserved

Can't exit the cave after talking to the spider girl.  Not sure if anyone else has had the issue but I didn't see it in the comments.

Have you killed all the spiders?

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im having trouble finding the tools for the inn repair, ive finished the 3 cahracters and have searched all over and in every shop but havent found the

The man next to Randall (the one that repairs the buildings) sells the tools for gathering materials! Are those the ones you mean?

yes that is what i was meaning and thank you for clarifyin

im trying to get wood or stone but it doesn't work

Are you playing on touchscreen? Sadly it's a common issue atm :(
I'm trying my best to fix it for next release! Sry!

Had a little trouble locating the second-hand goods shop in the suburbs. Any hint on where to find it?

it's next to the dinning hall! almost in the middle of the suburbs! I'll implement fast travel when talking to guards next update to prevent these kind of situations. Hope that helps!

(+5)(-1)

I've tried all sorts of combinations I could think of, does anyone know what the damned cheat code is? I don't wanna deal with the constant grinding of 1 quest.

I don't understand clock puzzle at the beginning of the game so I am unable to progress and actually see any content. Can anyone explain it to me?

(+1)

The clock hands mark the direction and number of steps to take. 9.05 and 6.05 means you've to take 5 steps to the left and 5 down, from the purple plant in the Farmside. I hope it helps!

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Ooooh. took me a while to figure out the logic behind this. I thought it was 9 to the left and 6 down. thanks

Deleted 2 years ago

Go to the adventurers guild in the southwestern corner of town! Loot chests from the big houses you can enter in town. Get some tools from R & R Construction (ask a guard for directions) and go gather resources in the wilds!

The jarring difference between important characters, while making it simple to tell which are important, was actually was sort of painful until my eyes adjusted. Otherwise i had fun, and the characters referring to asking for your help in a future update was very clever.

Ty for the feedback! Hopefully we'll replace all the extremely pixeled NPC characters sometime soon

Tengo una duda... una vez que ya encontré el collar y el "Necklace" (no se mucho inglés), que tengo que hacer?? Me dice que vea una forma de romper la maldición y que busque en cada habitación. No sabría que hacer, si me pueden ayudar se los agradecería mucho!! Y muy buen juego!! Les mando el mayor apoyo que puedo y suerte!! 

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Muchas gracias! Ya lo traduciremos pronto al español. Si ya tenes el Necklace te faltaría el Ring y la Insignia. Buscando en las estanterías de la casa te dicen donde está cada uno (el traductor de google te puede ayudar con esto). Espero te haya servido y gracias de nuevo por tu apoyo!

PD: cuando estés trabado proba hablar con Ulric en la iglesia también te ayuda en cada parte de la quest.

Idk if anyone else is experiencing this, but I keep getting an error that says that it failed to initialize graphics, does anyone know a fix for this?

Hello there. That's strange. Haven't happened before to anyone I think. I'll look into a solution for you tomorrow!

Hey, I was just wondering if you have found out the issue yet, if you need more info, then I would be happy to give as much as I can find.

https://forums.rpgmakerweb.com/index.php?threads/help-failed-to-initialize-graph...

Apparently it has something to do with the Graphic Card drivers. There are several solutions in the official RPG Maker forum there. What I would do is try another version (i.e if you're having problems with the Win version try the Web). Other than that, I cannot really do anything since it's not a bug or anything from the game :/ I hope that helps!

thank you very much

Deleted 2 years ago

Try her "Quest" option! Also remember to give her some gifts if you're still not close enough with her

I played as much as I could, got all the content I could outta the 3 available girls, and this game is a great first impression! I'm really looking forward to seeing how this game turns out! (The only bug I'll mention is just a minor one, sorry I can't be specific here, I just ran into some invisible barriers once or twice. They were only the size of a square/character sprite so it wasn't a big deal.)

ty for the feedback! yah there's some tileset problems that I'm fixing on the run while people encouter them. Glad you liked it!

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Okay. Not super far in, but few comments:

1) Art style should be unified. The 16-bit pixel NPCs stand out against the hand-drawn party members. With that said... I do like the hand-drawn stuff, especially the smutty bits. :)

2) It's a little dull at times, and confusing to figure out where to go. Fast Travel would be nice, and some clearer directions.

Overall, though, I definitely like where this is going. I wouldn't necessarily recommend it to my friends YET, but it's definitely on its way. You're doing some cool stuff!

Edit: I found an issue-there's no backspace button in the name entry screen,

Constructive criticism is always welcome and taken in consideration! Ty for your feedback!

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Just did the nun's quest. The minigame feels unneeded-plus, these are people who NEED the food. It doesn't make sense that they'd be angry if it took more than ten seconds to get their food.

Also, the first needy person was off-screen, so I failed once because I didn't see it at all.

Edit: Some overall thought-don't add minigames. Focus on making a good combat game, and use that for most of it. Also good art-because is good art. :)

Tried this out.  A few comments:

+I like the artstyle of the heroines and scenes.

+There's at attempt to vary the gameplay with mini-games and puzzles.

-There's a lot here that just feels like you're completely wasting the players time/padding rather than try to make a fun game.  You desperately need a fast travel system for the large town, and to quickly return to your room when you need to pass time.  Or even better just a 'pass time' item.  Most of the playtime is spent walking around and clicking on trees/mining points.  That would be one thing if I was playing Stardew or something with an elaborate set of mechanics behind all of it, but this is just very simplistic 'gather X to proceed' gameplay.  There's no reason to drag it out.

-Combat is incredibly pointless without any skills or levelling.

It sounds harsh and I realize this is a very early build, but I also wouldn't have bothered to write this if I didn't find some of it interesting. There needs to be a balance between keeping the game fun and interesting, while obviously not just handing everything to the player on a silver platter.

Ty for the feedback and the time you took to write it! Really appreciate it! Combat will be more dynamic once we open the Combat Academy in Town next release where you'll be able to train and learn new skills, as well as meeting some sexy instructors! For now as you say, it's too basic. About the fast travel I really need to think on how to implement it. One thing that won't be changed is gathering though. There will be more mechanics to make good money and with it you can simply buy the materials to save time if gathering them yourself tires you out. But everything else will be taken in consideration! (for real) Ty again and hope to hear from you next time!

Will you port this for android ?

I will as soon as I can. For the moment you can use the web version with a 3rd party program as some said in the comments.

I was able to get the web version to work on my phone, qnd it runs perfectly! This game is amazing so far, and ai can't wait for future updates!

Ty for your feedback man! We're already working on next content update!

cosa devo fare dopo aver trovato la pianta viola ?

5 steps to the left, then 5 steps down from the purple plant. There you'll find the necklace!

grazie mille

I can help you translate your game to spanish if you want  😗👍

My main language is spanish too (I'm form Argentina) but I'm not thinking about doing translations yet. Ty for the offer!

quede jaja xD

How do I get coins? I've been wondering around aimlessly for about 20 minutes looking for gathering tools or a way to get coins to buy them and haven't found anything

(+1)

A good start is going to the guild and doing the Sewers Cleaning quest! You can repeat it each day. Ask a guard for directions if you don't know where it is! Hope that helps.

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Helped quite a bit, thank you! A quest that tells you to go there to get coins might be a good feature to add 

Start by doing quests, then once you have a pickaxe, go to the mountains and mine for copper and silver. You can then sell that to a blacksmith for lots of coins.

Deleted 1 year ago

Clearly a bug. For the scene of the Inn. It was something left from an old version that interferred with the new ones. And about Queenie, someone informed me of the bug yesterday and I'm working on it for next version. Check if she's already in your new shop at night if you can't find her in the Clothier's Shop in Calden town.

I was told she'd already spawn there. Sry for the trouble!

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