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this game singlehandedly removed my existential crisis

Reached 85 minutes, and then died by accident while moving wood into a pile for easier access, lol. As doubly mentioned below, further infinite progress is possible, but the gameplay loop is largely just sitting still and occasionally moving sticks or logs, so playing any more is simply tedious. Unless you want to further the record, of course.

(1 edit) (+1)

My best record is 57 mins, but then it got boring. In theory I can survive an infinity time, but loot have a stick which are the fuel for the fire. (Sorry for errors, I'm bad know a English)

My best record is 81 mins, I placed torches around the fire, then I decided to place them closer to the fire because the enemy can spawn on torches. In theory, you can survive there forever if you keep collecting sticks, so the record can be longer. Here's the pic of the horde(On the left and right)

(2 edits)
  • Stick + rock = axe (chops trees)
  • Axe + rock = pickaxe (breaks gray rocks and boulders)
  • Rock + fire = glowing rock
  • Glowing rock + stick = torch (damages nearby enemies)
  • Glowing rock + pickaxe = Glowing pickaxe
  • Amethyst(?) ore + fire = Amethyst
  • Amethyst + stick/pickaxe/Glowing pickaxe = Amethyst pick+axe
  • Coal + stick = torch

Thanks!

(1 edit)

Amethyst + torch = Amethyst torch (updated torch)

Made it 33 minutes because of a horde
had enough materials to keep going tho
but seriously there was like 20 rock snowmen or whatever the gray ones are

Yes, at least glowing rock can make lines like a wall with damage and only used once, so it can be usefull

very fun and hectic game, but because of the spawn rates and the snowmen attacking your fire while you're out getting supplies is honestly really frustrating, but it looks real nice, and it's fun, soooo

can we start moving away from mouse to pick up and try to leave the controls at least costumizable

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the movement needs to be fixed, I am WAY too fast and I think its cause the movement is based on fps and im 144hz and its basically unplayable when it's like 3 times faster

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me too

This is really fun but you cant really leave the campfire without dying played for 21 minnutes

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My Best 27 MINS

umm... idk how to this happened no matter how many times I re open the game it does this

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Game is really fun, my main problem is how the spawn rates go up, there came a point where not only had I no lack of any resource, the only way I could keep my fire light was just to keep spamming torches and placing them. Eventually, I decided to just leave camp to try and despawn the snowmen at my fire, and I am not kidding when I say that in ~15 seconds or so, I died and had a huge horde of snowmen around me, like I have here. Plus the fact that they can spawn right on you, you cannot leave the fire past 10 minutes, and those first 10 minutes you have to spend getting wood/tools/torches, so there might be this giant map, but it might as well as be in space.

Overall, really fun game, just please turn down the spawn rates and make the game playable late game. And, if the game is meant to go on forever, I don't see how having spawn rates this ridiculous 38 minutes in is balanced  

Deleted 1 year ago
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too

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i see you didn't last too long

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I tried the game, It looks like it could be fun except the fact that I get graphical Issues with the game practically turning into rainbow static, Crafting is a bit confusing even with the basic crafting guide. I feel the fire goes out too quickly and I lose my mouse cursor more often than not. other than that I see alot of Potential in this game Keep up the work on it!

72 minutes into the game, decides to explore. Dies 10 seconds after leaving torches.

(3 edits) (+2)

I loved mindustry, so I was excited to load this up and try this but I have a problem. I've got SUPER zoomies. Smallest press of wsad and i'm 50 blocks away from my campfire... Is this intended? Cause I can't play the game like this at all...

(1 edit) (+6)


FEEDBACK / Idea
WOOD + WOOD, CHEST
Stone + Stone = Wall
wall + Wood = door
Gem + torch = fire pit

extract coal on somethink like.
less useless key please, more wood drop.
pick up 3 same item

less "stone" snowman, more "wooden" snowman

[E] key for, grab item in this order ( torch, tools, wood, stone, key) on caractere radius

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damn 2 years ago,

this game really need a chest, snowman wave countable and 2 slot inventory at least

and about my idea ?

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im have one error ;-;

(+1)

Im having this same graphical Issue.

Great game! Really loved the concept of it and would love to see where it goes from here, if there are any plans to.

Brilliant idea and implementation.

It would increase the play time to find some random encounters behind the doors. Otherwise becomes quite repetitive soon.

Also, a bag would be veery useful. Or a way to combine wood sticks.

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