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Hi! I've been trying to make a similar player movement with C# but nothing is working, can some one ask me how I can make it ?
Impressive gameplay depth! Lewdest Labyrinth is the final and longest-covered lewdjam game in my video about it:
I really like where this one's going, I hope you manage to finish it. :D
I played the demo. This is one of the well polished alphas submitted. I like the game's concept and the cute MC. Also dungeon crawlers are one of the team's favorite game genres. You got something pretty unique, fun, and lewd here; we hope to see more from you! (uwu)
One critique is that hopefully you can give the player the option to run from battle as they can get tedious.
really nice game, I hope you will work more on it :)
Really like this game! Hope to see more progress on it, would like to see a map option perhaps as a transparent overlay while exploring. Would also like the option to increase the battle speed. Other than that it's a solid title so far.
I really like it! The gameplay is very fun and original for this sort of game, and the art looks great.
Some ideas for future development:
I like the art style and character design. Also wondering what happens if it pulls the sword out. It's fun to play so thank you :)
Thanks for the feedback!
Thanks so much for the suggestions!
Had about 15-20 minutes gameplay, before I think I encountered everything. It's just the 4 mobs right?
Some torches/ shadows would go a long way in the tavern. I would love to see the experience in the hud.I wasn't sure what jumping into the hole at the end does, or even if that was the end. Maybe for a sense of direction, each floor could have a key and the last door of the floor can have a lock on it.