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A jam entry

advballView game page »

Submitted by darkangel1335 with 6 hours, 15 minutes before the deadline

Results

CriteriaRankScore*Raw score
Theme#582.2822.700
Innovation#581.8592.200
Overall#631.8592.200
Gameplay#651.6902.000
Aesthetics#681.7752.100
Overall#691.8172.150
Sound#701.4371.700

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

The ball idea is nice, but I'd have to agree that the controls were a bit hard to use. I don't think slowing down the game helps if the player doesn't have precise enough control over the character to use it. 

I enjoyed the game. Good job.

The controls feel a bit klunky since the ball can get too much momentum by spinning. I would apply force to the ball instead of spinning it.

But thanks for sharing. It was fun :)

Developer(+1)

im glad you liked it!

The concept is good, but the level design needs a bit more work. Let the ball keep moving a bit more before changing direction, for example. Also you can make the ball jump a bit higher with a bit more air control. 

Developer (Edited 1 time)

may i ask if the lvl 2 had performace problems ( low frames per sec) ? (this lvl had trees for background)

Deleted post
Developer

thank you for sharing your opinion unforunately i couldnt give the ball more air control thats why from lvl 2 there are the dashes