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A jam submission

Fubuki: Hell Frozen Over (Prototype)View game page

Vertical shoot em' up. Can you brave the blizzard at the highest intensity?
Submitted by tis2k — 40 minutes, 49 seconds before the deadline
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Fubuki: Hell Frozen Over (Prototype)'s itch.io page

Results

CriteriaRankScore*Raw Score
Playability#15.0005.000
Overall#73.9173.917
Aesthetic#163.7503.750
Originality#273.0003.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I was looking forward to playing this after reading your design document and it didn't disappoint, very satisfying and a surprising amount of juice for a prototype (the escalating sound on the rank increase was unexpected but cool). Very cool boss fight at the end and the controls were super smooth. Got much easier once I figured out how could just hold down Z.

I'm not a shooter player so take my feedback with a grain of salt.

- It felt like there was a delay between the bomb being detonated and the nearby objects being destroyed. It made me wary of rushing in and using the bomb but it has a limited range so that feels like the intended strategy.

- I remember from the doc the bomb had two levels and the player could take a few hits (I think), is that still going to be implemented or did I miss it somehow?

Great job so far! Looking forward to the final build.

Submitted

Ok, I don't know how to do better than this :P

Great stuff, game feel was excellent. Only thing I'd want is more color variety to distinguish between my own shots, enemy shots, and enemy projectiles. I'd attribute at least a handful of deaths to a sneaky shot being hidden by my own bullets.