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Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
The game has a counter that goes down every second, if it's reach 0 the character is unable to move and you lose the game, when you get hit it also affects the counter, so it's works as a health bar. To keep the counter up the player needs to get fuel containers that are over the level, enemies can drop them too if destroyed, the enemies work also as springboards to get to higher locations that are unable to reach otherwise.
The objective of the game is to find a treasure before the counter gets to zero, so the player decides if he just destroy every enemy to have the counter high or use them to explore the level more fast.
Game Maker Studio
I worked alone.
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