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Rated by 3 people so far
A jam entry

Blood Flood FusionView game page »

A shooter where every drop of blood is accounted for.
Submitted by ThirtyThree (@thirtythreegames) with 4 hours, 58 minutes before the deadline

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How does your submission match the theme?
All the core mechanics related to blood: the blood is your ammo, the floor, and your progress. The player modulates the height of the blood in the world by using ammo not just as a weapon, but as a world-height modulator.

Third-party resources
Unity.

Contributors
Jordan Bloemen, Jeremy Burns, Kelsey Prud'homme, Matthew Satchwill

With concept help from Logan Gilmour

Playtesting and design help from Tyler Satchwill

A game jam by ThirtyThree

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Comments

Really clever game! I included it in my Game Maker Toolkit’s Game Jam compilation video series, if you’d like to take a look. :)

Love the use of blood as the core mechanic, being used as health, ammo, and progression through the levels. However, there were a few times where I used up too much blood and couldn't reach or kill enemies to produce more blood. The original theme was a nice touch!