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OIDKIHTMO The Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5751 | 1.964 | 3.000 |
Overall | #6867 | 1.637 | 2.500 |
Creativity | #7037 | 1.528 | 2.333 |
Style | #7050 | 1.418 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Ballon inflates and changes its size
Development Time
96 hours
(Optional) Please credit all assets you've used
this man made the music <a rel='nofollow noopener' referrerpolicy='origin' href='https://www.tiktok.com/@therealmeezy?_t=8p29UoCyxRA&_r=1'>https://www.tiktok.com/@therealmeezy?_t=8p29UoCyxRA&_r=1</a>
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Comments
I liked the concept, and I had fun with it! Some of the wind levels were a bit too hard for me, but I'm glad you included the option to skip levels via the menu. I enjoyed the level design, where some levels require you to slow yourself now, some require you to go as fast as possible, some require hitting precise targets, etc. Also, the music was nice!
FYI, I don't have data to support this, but anecdotally, games packaged with .rar seem to get many fewer ratings than those packaged with .zip, so I'd recommend using zip files if you can
I do agree that a quick explanation of the controls at the start would have been helpful, but the concept was solid!
Nice attempt! :)
Controls are nice, level design is great, I really enjoyed it.
Ccongrats on making it in time! :)
I made the music and i think i did a pretty good job 10/10
Good concept, I liked the old-school flash game vibes. Needed a little blurb on the controls in the beginning. The music was great and I wish it looped because I played the entire game in silence and that was a shame. Needed sound effects and textures on the walls- it was impossible to tell how fast I was going until I hit a wall, which was frustrating a lot of the time. Got to level 10 and gave up but I could see myself completing this if it were a little more polished!