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A jam submission

Drill BoyView game page

A platformer without jumping
Submitted by Bronislaw — 9 minutes, 9 seconds before the deadline
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Drill Boy's page


CriteriaRankScore*Raw Score

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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It took me a little bit to figure out that you were accelerating when you dig through the purple jelly, so I think that could have been shown to the player better in some way or another. However, once I figured it out, I had some fun playing with this game. It's a good idea, but I agree with the other commenters that it certainly could have used some more polish. Thanks for your hard work!

Submitted (1 edit)

It's similar to the game I made in my last game jam. I really like this idea of rotating movement in platform games and I know for my own experience, it isn't easy to do! Good job!

Some advices:

I think the lack of sound really didn't help the overall feeling of the game. I think sound is something as important as the visual aspect of a game, but usually is left for the last moments of development. An accelerating sound could be very useful to the understanding of the game mechanic.

The landing is something that needs more polish, I got stuck on the ground a few times and had to reset the stage.

Developer (1 edit) (+1)

Thank you for comments! :)

Being stuck in the ground is a part of the game. There is only few blocks were you can walk: those with grass on them!


It's an intesting concept! However, I do feel that the game is lacking in polish. Polish it up! This looks like it has great potential

I don't understand how to even play it.

You can see the control list on the game page. You have to reach the end of each level through accelerating inside the jelly over time. You can move inside the jely but not outside (except for the ground which has green on it) so you have to accelerate enough and orientate yourself well to go to the next platform until the end of the level. Hope this helps


Pretty good. It took a while for me to understand the acceleration part but overall it was alright. Great job!

I'd appreciate a rate for my submission, too!