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A jam submission

Blind ArcherView game page

A first person archery game where you can't see.
Submitted by Romma — 1 hour, 22 minutes before the deadline
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Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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I think I just got tricked into playing a educational math game. in a good way? 2/5.


Well hope you learned something : ). Anyway thanks a lot for trying my game!


Super interesting idea! I just feel like the information you are given should be represented in another way, especially the rotation. (maybe by sound or an arrow)

Developer (1 edit)

Thank you so much for trying my game! The rotation is represented as a directional unit length vector which is how camera directions in 3D space are typically represented. The idea in the game (at least in the first three levels before wind and arrow drop are presented) is to form a vector between your position and the targets position and then normalize that vector to be unit length. That unit length vector is what the aim direction vector should be for hitting the target. I don't really know how that information could be represented as an arrow or sound in  a way as effective as this. However I do understand it can be hard to interpret the information as I should have probably explained this better in the game. Again thank you so much for trying my game and for providing very useful feedback : )


A very cool, interesting take on the prompt!


Thank you for your feedback. Hope you enjoyed.