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Please check out the current thread, Preece. I've a question for you before I can start playing this game and you're the last one on my list, thanks.
Ok, first time playing this. Right off the bat it looks really gorgeous, considering animation and graphics it feels really polished. Movement feels pretty good, it's fairly easy to get around. At points I had problem with the ledge grab, at least at points where I had to scale a wall upwards jumping from side to side.
There seem to be some points in the game where I could reach my weapon through walls to either kill enemies or destroy crystals.
The level design is pretty good, lots of variation throughout the map and corridors. The short cut system is pretty nice, but even when you have that it gets pretty tedious to return to the start upon death.
I died constantly, I think I was just was pretty lousy at the combat tbh, but I think the combat was a bit sluggish which was for me a big problem when I had to fight in tight spaces.
Hey man, would love to give ol' Frauki's Adventure a go but all I'm getting is "the developer has not uploaded a game yet" on the game page.
Whoops. Try it now.
Alright! So I want to say I had about as much of a go as I was willing, so take this with a pinch of salt:
Art: Polished to a T. Loved the animation pacing, value range, all those technical tidbits. Honestly, good work, everything reads.
Mechanics: Also polished to a T! That roll and punish system is honestly more than enough, focusing on hard hitting combat over extravagances was a good choice.
Level design: I mean I assume it's just a demo thing, but everything did feel very "quashed together". Maybe it gets better, I only put 10 minutes into the game because...
Performance: I got a black screen only on Chrome, Firefox and even Edge, and it only ran in Internet Explorer 10. Gamepad support refused to proc and if I held down the arrow keys in any direction ol' Frauki rolled like a madman. Continuously, forever. Browsers are an arse and a half to deal with so, uh, good luck with that. Might just be an edge case, what can you do.
Good work, though! Looks like this one has been around awhile.
EDIT: Please discard all of this, I came back to the Firefox tab I left up for 15 minutes and it worked perfectly.
I guess my major piece of feedback would be to add a loading screen.
Thanks so much for trying it out. Loading screen incoming!
^ This might just be my terrible eyesight and you can take it with a grain of salt.
I'm cheesing this guy from underground:
Biggest problem is this invulnerable glitch. I may have tapped a debug key or something while looking for the apple button. It still hasn't gone away and I just defeated this robotic enemy.
Good luck and I hope you stick with this to the end! Love it. SO GOOD
Thanks so much for this excellent feedback! Sorry about the glitches :(. I think think spawning in weird spots, as well as the invincibility, is some debug stuff. Q will save your current position, I use that to spawn over and over again in certain spots when I'm testing. W clears that. And O makes you invincible. Refreshing should clear the invincibility.
Yes, I definitely hit QWERTYUIOP while trying to use the apple hahaha. Caused all of those oddities then.