It is not clear why I lost, it would be more convenient to see the number in which I lost, so as not to make such mistakes in the future.
And in general, I liked placing them in the rooms 😊
Criteria | Rank | Score* | Raw Score |
How good is the music | #1 | 3.571 | 3.571 |
How good is the art | #3 | 3.000 | 3.000 |
How well it fits the theme | #3 | 3.143 | 3.143 |
Overall | #4 | 2.971 | 2.971 |
How polished it is | #9 | 2.571 | 2.571 |
The gameplay | #9 | 2.571 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Music made by OneWayMusic
Description
Hotel Madness is an intense guest management simulation where you balance a hotel's limited rooms against an infinite stream of chaotic guests with weird room preferences
You have to drag the guests to their rooms and manage the hotel!
Game engine
Unity
It is not clear why I lost, it would be more convenient to see the number in which I lost, so as not to make such mistakes in the future.
And in general, I liked placing them in the rooms 😊
I see the hotel theme and the puzzle, the music is also good, however I just could not find any intensity or need for management as there were just not alot of customers at one time.
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