Devlogs
Released alpha version 0.2
Posted August 07, 2023 by 5 mins
Finally implemented the key mechanic of Monster Looter - the ability to scale loot drop with each monster upgrade, plus major UI polishes
Enhancements & fixes:
- Allow player to move through monsters with slight slowdown upon damage (thanks to suggestion from Joe345)
- Improve description of item and monster upgrades to emphasize whether it applies on monsters or player (thanks to suggestion from IndieBen)
- Rebalance exp drops, hp and damage from monsters to keep steady pace of progress (thanks to feedback from cipherdam)
- Added more levels of monsters, weapons and item upgrades
- Restructure monster upgrade path; starting with humans
- Display more information on effects of upgrades on monsters and player
- Display damage on monsters and player
- Improved icons for items and animated sprites for monsters
- Restrict camera and movement to map size
- Add credit text on title screen for feedback contributors :)