Posted May 29, 2026 by oldwooddev
#0.1.6
This mode is meant for players to have an additional path to boost their stats to prepare for more difficult challenges in later acts. Think of it as a training tower climbing/abyss exploration mode of the game.
0.1.6 also introduces pausable skill usage.
This gives players more control over when specific skills are allowed to fire. If you want to hold back a skill, stop wasting cooldowns, or manage your rotation more carefully, you can now pause that slot instead of fully rebuilding your setup.
Various other bugfixes and quality of life stuff