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Player Inventory UI Improvements

Author: James Clarke

Posted on 7/14/2023


This week I focused on making the UI for the player's inventory more player friendly. One big part of the display I struggled with is the filtering of excess words, symbols, and numbers . Most of the time it was me just trying to remember how modifying strings and chars work in C#. The rest of it was trying not to get "index out of range" and "null" exceptions. 


Thanks to a teammate I was able to figure out what I needed to use and how I needed to modify my code to work properly.  most of it was just a simple use of a few different functions than the ones I tried using. Instead of using the "Remove" function for strings, I found that Split worked way better and was way easier to use for cutting off excess chars in strings. I was also told about the "Replace" function that was also apart of the string class which helped me turn "_" into spaces.  After that all I needed to do was configure the uses to my code and it worked really well.

Code snippet of the solution

Solution Result

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