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hmm, perfect

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Are there any plans to implement exporting to .exe or .aab? Would love to be able to re-release a game I built in GBS 1.0.0 on the Play store.

For some reason, the button to add a new script is gone on my GB Studio. I tried to reinstall and that did not help. I thought it might be my project, so I created a new one and the button is missing there too.


Has anyone seen this before? I couldn't find anything when searching for a solution.

Adding to this - I just tried to delete a script to see if I hit some kind of limit (highly unlikely as I only have three scripts). Now I only have two because I can't recreate the one I deleted.

Also confirmed the same thing happens in light mode

FIGURED IT OUT


Just make the side panel bigger - for some reason the button disappears at a certain size. All good now.

I would love to see something like Game Boy Studio, but for creating games for Windows with greater music and graphics options. I really like the ease of use to make something like a Zelda game, but the PC is my platform of choice. If you know of something like that--or have plans to make something like that, please let me know. GBS is awesome, by the way.

You have Pico8 , PQ93 and TIC-80 just with "Game Boy" alike...
To move on to other genres you have tons of options , from GoDot, to RPG Maker, and even trying to use one of those obscure engines (there's one for making zelda games and other one for making warcraft 1 and 2 type games)

They are not the same in terms of ease-of-use.

Deleted 22 days ago
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bruh it says GB not nes 

Oh.

for me im on chromebook and am using linux and it doesnt work for me any suggestions on ow to deal with the problem I would love some help.

Are you using Linux terminal to it? Did you tried to use flatpak to install it?

Excuse me, I have a doubt when trying to use the portable version in Windows 10, Windows Defender blocks it because it detects it as a potential risk to the system. Is this application safe to use?

yes

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thats when a program hasnt got a verified publisher attached to it, which normal people dont have because you have to get them from microsoft

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Very cool!  What's the license for content made on your engine?

The engine itself on github is under MIT liscense, so I suppose the games, are free of charge at all too. It's up to you.

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I noticed that if I have an actor firing bullets with a wait, if I repeatedly press start the bullets are fired continuously without pause. I cannot solve this in any way. I have noticed the same problem in many games made with gb studio.

I've noticed that too. It won't have that problem if you attach a timer script instead, but you can only have four timers running at once.

thanks for the reply, all the projects I have seen so far have this flaw, I will try to use timers

how can you add an icon for it as an ap

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I'm in love with this little game engine. Great work, thanks for adding to the list of things people can use to pick up game development now, as well as making it a unique concept!

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My game has a problem where some of the projectiles either use the wrong spritesheet or are part of the wrong collision group or both. Is there a way to fix this, or will I have to wait until the next update?

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Hi Levi, I've not come across this issue myself but if you could submit a ticket at https://github.com/chrismaltby/gb-studio/issues and provide as much information as possible, preferably providing a sample project that shows the same problem and we'll can look into fixing this

This looks cool! I can't wait for android version xD

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I was just thinking that since the newest version supports background tile priority, maybe you could alter the sample project to showcase that feature by applying tile priority to the arch over the bridge in Sample Town.

Just a suggestion, take it or leave it.

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Good idea!

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