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GAMEPLAY

Thanks once again for playing my game and sharing it on the game's page! Cheers! 

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Hey! Again!

What a unique game, I like the fantasy setting and that it's like an action/adventure but with underlying horror aspects in it too. I like the details like the wolf, potatoes, extra texts describing what you come across, wish it didn't end there but I suppose it makes sense with the story that at that point you have the whole picture of the story.

Also the combat is a bit wonky but also I kinda like it, especially since I can attack as fast as I'm able to click my mouse so the axe became a machine gun haha it was fun though!

Great work!

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Monumental thanks once again for playing Vidas! 
Glad that you enjoyed this one. The weapon system was quite new to me at that time and yeah, it is poorly balanced. I try to give more attention to the story, most of the time. But yeah, feel good that you liked it lol. Cheers! 

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Hello Niven! Gave this older game of yours a whirl and thought it was another decent one. Here's another video for your comment section:

I think this game is really something special, and I love what you did with the music too. I left lots of feedback in my playthrough. Excellent work!

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This was a great adventure. The story was compelling, and for me it's always interesting when the protagonist is just left as an empty shell at the end, for me the emotion that conveys is a lot more powerful than hero saves the day stories. This nailed that feeling even more with the ambience and overall murky visuals.

The constant change of scenery and visual style, along with the atmospheric audio really gave the sense of adventure.  I especially liked the abandoned village & the people hanging on the trees, those looked great. You promised tension, drama, atmosphere and you delivered :D 

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You are super kind Mike! Thank you. This comment just made my day. I tried a lot with this game and compare to others, this is probably the most complex and full game, the reason why I feel happy if you liked it. Thanks again!

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I had to restart a couple times because I once I fell through the floor, and once I fell into the center of one of the tower staircases.

Overall, pretty interesting, but I would have loved to see a bit more of the story. The text at the beginning sets up some pretty cool lore, and seeing the aftermath of that is good, but then I feel like it starts to fall apart a bit once you get inside the castle. 

Still, I had fun, and it's a hell of a lot better than anything I could manage in a month.

Thanks a lot for the feedback. It was helpful and I am glad you enjoyed the game overall.

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Certainly! The atmosphere was very well done, giving that sense of foreboding and dread. I look forward to any more projects you might have lined up!

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love your game was super fun :):):)

Thanks for playing. Appreciate the feedback. 

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Definitely like the look and feel of the game, but I thought maybe like a big boss or something at the end would be really fantastic! But overall I really liked this game! 

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Thank you for kind words and amazing feedback, I really appreciate that. 

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This is a weirdly well-made game, in the sense that its visual quality fluctuates heavily, I don't know if that's intentional but it adds to the story. It's a very interesting art style.

And by that I mean that the texture quality is great yet it's badly tiled the terrain is pretty low-poly. Some models are very detailed and some are not. It feels like the perfect representation of a B-game, but not in a bad way, I think that it just makes it even more mysterious and it feels more "off" than say a horror AAA game which just doesn't feel as honest I guess.

I believe that less "loved" and less visually appealing things have a deeper meaning to them.

The soundtrack of this game is awesome and it fits perfectly with the emotion each scene is trying to convey.

The game takes place in a medieval age, which isn't that common for a horror game, they usually take place in the present or the 80s/90s.

The story is a perfect tragedy, one that shows the harsher reality of the world, it doesn't give the player any satisfaction from it, there's no happy ending, just emptiness, similar to the art style which is just not beautiful to look at, because it shouldn't be.

In short, the story just feels very real, the medieval theme adding to that, since obviously people were dying left and right then and it was considered normal. Nothing is beautiful in it, because it shouldn't be, it's the furthest thing from comfort.

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You just made my day good Sir! 
I am so humbled and blessed with such an amazing comment. Thank you, deeply, thank you for taking time and playing my game, it means a lot to me. 
Well, the visual style is intentional and I am fully aware it is not UE4 type of quality, but truth is I am doing above average of what the engine can provide me with. 
You are right about the story, it is tragedy, although it has some dialogue hinting on references like "The Tragedy of Macbeth" and "Princess Bride" in which case the game is cheesy. This was my first time dealing with AI structure and combat, so, I tried. 
Thanks once again, for this heartfelt comment and I do appreciate support. Cheers! 

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Good Game, but I

broke it a few times...

Thank you for your feedback and thanks for breaking my game lol. This was super fun. Appreciate the feedback. 

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