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Took me 4 hours and 15 mins to finished the game

Overall like the game will wait for more

The boss fight is very nice

Here some complains tho:

After you talk to spider there is a loud sound that plays and it is very very loud

The spike timing is very unforgiving

The ghost lady is very fast, had to look up another person playthrough just to make sure im not crazy and this is the intended way

Found a bug here had to reload save

Aparecerá ese héroe que tradujo los textos al español como en Project?? 

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In 2021 I randomly found Project Kat and instantly was amazed by it's storytelling and freedom of gameplay.

I've been waiting like everyone for Paper Lily, and now after finally playing I can say I am extremely excited for this game and it's future.

Presentation wise, this game knocks it out of the park in every aspect. Art, music, world building are all super engaging, and are the thing that keep me playing. The exploration is so much fun, the amount of detail put into the work is crazy. The fact that almost every item can be interacted with is a feat.

I have a few gripes, mainly with the combat. While they are few, they are incredible difficulty spikes that threw me out of the atmosphere and cause a lot of frustration for me personally. I felt if there were more combat sections that got progressively harder, it wouldn't have been such a shock.

Just me personally the combat felt like a bit of an afterthought. As if there wasn't confidence that the core gameplay would have enough engagement, which I highly disagree with. The core exploration and puzzle solving is what makes the game for me.

Other than that though, I have thoroughly enjoyed this game and I'm excited to see what updates it receives, as well as future chapters.

For a noob like me I would humbly suggest a 'Peaceful' or 'Pacifist' mode. But don't allow these to detract from the story.

Thank you for this amazing game. I hope this feedback was of some helpfulness.

I agree that the difficulty was unexpected, but it was a nice heart racer contrasted with the puzzle sections! I both suffered and loved the final battle even if I too am a combat noob.

I think even just a few more hearts would defo help.

This game so far is dope and amazing so far!! 

This is my first time playing Leef 6010 and I haven't played project kat yet, but this game is making me want to play it next after I'm done with the paper lily demo. Looking forward to the full game and project kat. 

thanks @leef6010 for making a great game

I haven't finished this demo but this is my gameplay if anyone is interested in watching it. Please consider liking and subscribing if you enjoyed this video. Thanks!

how do i fill up the bird feeder?

Select the seeds from inventory.

The game was awesome <3

For anyone on MacOS encountering an issue trying to open the game, I managed to fix that by typing "xattr -cr ./Paper\ Lily\ Demo.app" in the terminal app.

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I played the first hour of the game, and I love where the story is going so far. Not gonna spoil too much of the game, but I like how they kept the same story elements from the last game. It brought nostalgia from two years ago when I was playing Project Kat. I can't wait for the dev team to put their absolute best in the other chapters. Its gonna be like waiting for another deltarune chapter again, HAHA. Thank you for a good game Leef!

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Don't know if I'm the only one, but when loading the save file I have from Project Kat it gives me an infinite loading screen.
Everything is fine if I select new game though. 

Either way I'm really excited for this first chapter! I still have to play it so currently I can't say anything about the game itself, but my expectations are high!
 

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So far so great! It's like Tim Burton meets Studio Ghibli. I normally don't like these kind of games but ever since Project Kat, I've been a huge fan. I haven't witnessed any bugs so far. You can see my experience and feedback through the video I recorded:


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Initial Review

The game took me about 3 or so hours to complete and was overall really fun. I encountered only a few minor bugs such as a monster killing me immediately after leaving a door but when i went through it another time the monster wasn't even in the room? (It was the room next to the elevator on BF1 after turning off the lights) and another one was a plant whose requirement I've already fulfilled kept still asking for alcohol, so i wasn't sure if i did something wrong. But these bugs aren't anything egregious which would render the game unplayable, just slightly frustrating at most.

I like the story and the overall vibe of the game, so the initial impressions are great, but i usually start objectively looking at a game only after some time has passed and I've thought about it more so i might write a follow up later.

Also some tiny gripes about the game are:

Why are there traps on a completely blank wooden walkway??? (this one just didn't make much sense although doesn't really matter.)
Whats the point of the coins? I managed to find quite a few and besides getting chips and a machine eating my coin i haven't really found a use for them? Maybe i just missed it as I've only done one playthrough, or they're going to be used more in future chapters.
I really liked the "maze" section but the gate you're supposed to go through to finish off the section at first seemed like just the continuation of the fence? I got stuck there and went through all the other possible routes(at least i found all the coins) just to end up going back there again and only then realizing that I'm supposed to interact with the gate.
Maybe some other things dunno i forgot.

I hope if the kickstarter is funded that they release the rest of the game as a whole since having to play it chapter by chapter makes me forget the details which i wouldn't mind as much in a game that has a linear story with one ending but with this i kind of do.

I'm not entirely sure why the kickstarter isn't yet up since I assume more people would donate off the bat due to the excitement of the release of chapter 1 rather than later. Hopefully the full version of chapter 1 will be released soon as well since I'd love to explore the other possible endings and outcomes, i assume the random game ends i sometimes got were blocked off endings. 

!!SPOILER WARNING FOR ANYONE WHO DIDNT FINISH IT YET!! i finished this an hour ago or so, i love it! so worth the wait. kat there was really unexpected, part of me was expecting her to be miss knives but that theory made less and less sense as i progressed. i really hope we get to see more of her and iris, and of course the moth sisters and rune. i love all of these characters sm

Finally, its here!

I have to go to work but im 2.5 hours in and really liking it! There was a couple small bugs and weird things you would expect from v1.0.0, but overall there is amazing polish and I'm excited to continue to play (and support your Kickstarter whichever direction you decide to go)

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Defo a skill issue, but yeah it's pretty hard for beginner like me too, it's more like a memory game rather than had eye coordinaton , Wait till you go into a fight scene later in the game, now that's harder XD

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cant wait to start playing, been waiting so long for this game, you guys are great.

<3

Finally!Thank you for making this!

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHH

LEZ GOOOOOOO

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One of the games I was waiting for and got me interested. Overall the game is good in terms of gameplay, music, and story for chapter 1. However, there are still bugs and a few flaws that I found.

In my video, 2:37:33, after getting out of the elevator in B1F, the character immediately dies and repeats death in the same place because the attack distance of the monster reaches the character (our character can't even move). Then, when you enter the elevator at B2F and press the B2F floor, you shouldn't need an animation for the elevator running.

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i did that too, the demon move too fast before i even react lol.. They should remove  the demon near the elevator.. Its so annonying

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Thanks for playing and for giving us feedback! The elevator bug was fixed in version 1.0.1 ^^

Glad I read this before getting to this part, now I can just make sure to walk from B2F to B1F

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the time has finally come, fuck yeahhhhhh

oh mann i'm so tired, there is too much lore and secret
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EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

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Have been waiting for this...

YESYESYESYESYESYESYESYESSSSSSSSSSSSSSSSSSSSSSSSSSSSSS

Will the steam release be "full" version of the game?

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Coincidence? Probably, lol

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Kat is dead ?

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We must consult Mathew Patrick for the answer to that

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Heads up: On Linux, the game fails to launch if the sandbox is enabled in the itch app settings.

In case this is an issue on the game’s end, here’s the relevant snippet of the event log:

Exit code 0x1 (1) for (PaperLilyDemo.x86_64)
Had error:
→ Standard error ================
 Error mkdir: util.c:836 create_empty_dir_as_root: Permission denied
====================================
→ Standard output: empty
Relaying launch failure

Edit

Also, trying to load the save state from the end of Project Kat, the one with Lacie that mentions chapter one, seems to just soft-lock the game; the loading screen never goes away, even with no disk activity in sight. I’ll probably send an email later if this comment isn’t noticed in the next couple of days or so.

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This game's OST reminds me of Yomawari so much, I really like it

bro this creature move so fast

How long is Miss Knives knife dodge thing?

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been doing it for the past hour and cannot get it lmao

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was finally able to do it first try, the extra life in 1.0.1 saved me. took me 3 hours and 20 minutes, would've been done in about 2.5 hours but miss knives knife dodge thing was op. i finished it barely with 1 life left. did not expect kat.

Sorry, I got a bug. I played through the Prologue (on Steam), but when I try to hit continue and select my file, the game simply loads forever. It works when I hit New Game.

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So far the story is great, and I really love the art and the OST. Looking forward to the final release.

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just hit the end, and as much as i love the game (great soundtrack, amazing OST, fun puzzles with multiple solutions, references, and just generally fun and well written characters and interactions), there are some issues i have with it, without spoiling too much: fast demons are a bit too fast, minigames would probably benefit from a longer telegraph, (especially 3 those last two moves are out in out unfair), and sometimes items just disappear, (specifically post fast demons) otherwise the challenge these minor issues presented was fun to overcome and really makes the name of true end 1-1 feel viable (something something 78 retries), with the aspect of multiple possible solutions I'm tempted to go back and replay to see what I missed but I'll save that for a later point where more interactions have been added and the game overs get artwork, overall definitely recommend this game but it'd probably be best to wait for either the steam release or the update that adds the removed/disabled features whichever comes first

here we go

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hello. nice story. challenging puzzle. great artwork. beautiful Lacie (Too bad we can not Permanently changed her clothes into Indoor Clothes. anyway, I can not pass Third Pikes Obstacles Challenge, its too hard for me, can you please change it?

woohoo! zutto matteta yo!

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