Comments

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Janky yet satisfying, in the manner of Lost Vikings or Zelda BotW puzzle mechanics. Bangin' soundtrack.

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How come you're not selling this? You could be rich.

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Wow, super cute :) I love the pixel art and everything animated in such a cute way. I was confused at first why the bear was being destroyed, cranes usually grab toys ahah but then I figured it out. I laugh so much when I used the crane on the girl xD

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That was a fantastic brain twister! It took me some minutes to understand, that I don't can grab the teddy bear directly, but heck, afterwards it was quite a puzzle ride! The well done puzzle design in combination with the crane mechanic works so goddamn well, that I couldn't get off of the game for an hour or so. :) Excellent work. I can really see that game in the higher rankings of the Ludum Dare 41, and also I see some huge potential for this. Thank you very much for your hard work. <3 I was so avid thanks to your entry, that I felt the need to write a praising article about it on our blog. :) I also uploaded a gameplay video, in the hope that more people will be driven to your game by it. <3

Best wishes,
Sebastian

No Mac download :(

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Controller is not working :(

(XONE Controller - Windows 10)

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I dunno if it's me (by reading the comments it seems to be) but I'm unable to use the crane ;-;

I go to the crane machine, tried the controls (keyboard) but nothing happens. I'm at game 249171, version  #856822 using itch.io app, and stuck at the very first level where the crane machine is presented after we actually enter it.

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Make sure you've grabbed the coin before going to the machine. the coins are how many tries you've got left!

Ooooooooooooooooohhhhhhhhhhhhh that's awesome! Well designed :0

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AWESOME!

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This is my favorite LD41 game so far. It's so, so good. Reminds me of Solomon's key or Fire and Ice. I just beat it and it took me like, an hour! Thats a good jam game! I agree with squidly. Go for it!

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I liked it, fun/10.

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Okay. Finish this game. Take this idea and go all the way.

This is one of those games that only comes once in a bit that has this aesthetic, that has a mechanic, that has a idea that's so complete and unique that it just BEGS to be polished and completely realized. In three days you made one of the freshest ideas I've ever seen, and I think you gotta keep going with it.