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Hey, I'm on Linux Mint Cinnamon 20.3 (equivalent to Ubuntu Focal Fossa) and I cannot get the Linux v4 version of the game to run. I've tried leaving the Mabel_PC.zip zipped and unzipping it. Any idea what's going on?

Similarly, I can't get the version for Mac to run. Have you found a solution? 

I have not.

I just managed to get this running fwiw. My setup is Ubuntu 22.04 and I was trying to run the game through the itch.io desktop app. It’s worth looking through the error logs to make sure you’re facing the same problem and be comfortable with using sudo on the command line, but including it here in case it helps someone.

The first error was around around a missing libcrypto.so.1.0.0, part of libssl. I managed to install it using these instructions. Basically the version of libcrypto the GameMaker runner requires is too old so you need to add another repository to be able to install it.

I then got a different error about it not being able to find the game.unx file. In the file manager I only add Mable_PC and Mable_PC.zip - I just unzipped the latter, which contained an assets folder and in it was the game.unx file. After that I could start the game.

Hope this helps someone - I’m looking forward to actually trying the game!

I'm on OSX 10.13.6 and can only get my new version Xbox One controller to recognize the left stick. Nothing else. Any ideas? Thanks!

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There's so much i loved about this game and with a bit more polish I think it could be incredible the movement doesn't feel immediate and action paced as it should in comparison to the walking.

I think this game would of worked as a fast paced action platformer that leans into its movement attacks, it would feel great to be able to chain attacks together more regularly!

I enjoyed Mable and the Wood so much I added it to my Hidden Gems Series :)

https://youtu.be/OXYK17ekHoY

A like/subscribe would be a huge help to continue these. <3 Enjoy your day!

Help, I think went through all of the cave and can't find the key to this door. I have one key but it's not working for this door.



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That door is golden because it requires a boss key. The boss key is supposed to be in the middle golden room on the map, but under some circumstances the game decides to replace it with a regular key for some reason. I've also seen regular keys in that room disappear if you leave the room without picking them up, not sure if that applies to the boss key as well. Unless you actually missed that room you are probably stuck, with the only solutions being to edit your save file to add a boss key to your inventory or start the game over from scratch.

Hey, thanks, I went through it, there's no key anywhere. How do I add the key in my savefile then?

Open file explorer, and at the top enter "%localappdata%\mable_PC" to get to the folder with the save files. Open it up, and near the bottom there should be a line that says masterKey="0.000000". Change that value to 1.000000

Perfect! Thank you

I'm in a castle area after getting the ghost ability, and I can't find the boss key. I checked a walkthrough and I literally opened the chest already, all I can do is dig under the boss gate which feels like cheating. I can also see a chest in the wall but it's surrounded by blocks I can't dig through.

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I think digging under the gate is intended to be an option. When the game doesn't want you to be able to do that, it sticks anti-magic fields by the gate (although with stamina upgrades this may not actually stop you), just like the switch-operated gate you saw in the quadrant that was supposed to have the boss key.

I enjoyed playing this game, but partway through my first playthrough, the "Ghost" and "Bird" abilities broke and now automatically shoot off tot the right with no ability to aim. On my pacifist playthrough, after escaping the boat, I got trapped in the sewers because I cannot push the boxes to move to the checkpoint.

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This game seems unfinished, which is a shame, because I like the Gameplay.

My first problem was trying to use a gamepad on Linux. The form changing input was broken, so I had to switch to using the Windows version through Wine.

The second problem was that I softlocked myself by wasting my only key on the wrong path. This shouldn't be possible in a Metroidvania. There should always be another key. I was forced to edit the savegame, which luckily was trivial.

The third problem were the dead ends. I ran into two of those, both in the cave system, which was the first area that just felt broken and unfinished. By "dead ends" I mean invisible walls at places where you expect a screen transition or a reward.

The first of those was at a place that was hard to get to and even had a save point. The second dead end came after a miniboss and a platforming challenge. That's when I decided that this game was too unfinished to continue playing.

I really hope this game gets finished.

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The first "dead end" does lead to an area, but it's for the pacifist route. When you qualify for it, phoenixes appear in the path to it, both drawing attention to it and refilling your stamina so that you can get there easily. I'm not sure it would be practical to make that crossing impossible otherwise considering how efficient spider form can be, but they probably should have put a gate the old woman could open so that it would be obvious why you can't continue, and definitely should not have put the save point somewhere a murderer can reach.

I have no clue what the deal with the second dead end is. I have been there in a variety of circumstances and never found anything there.

I agree that the softlocks are a major issue, and they make it impossible for me to recommend the game to other people despite how much fun I've had when the game works.

I started playing this and I loved it. I had one problem though, I wanted to play it with a keyboard and a mouse. I know it says that contoller is recommended, but when I started it looked like it is possible to play it otherwise. 

The only problem I found was that I couldn't figure out how to talk to people. When I get that X over their heads, I tried everything, nothing triggered any reaction. I stopped playing when I reached the merchant in the woods. What am I missing?

Hitting the X key on the keyboard is how you interact with NPCs. 

I tried that, because it is obvious, and it didn't work :D

Are you playing the PC, Mac or Linux version? 

Ah, sorry, I didn't mention this. The Mac version.

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Anyone got this working on Ubuntu 20.04? Have downloaded, unzipped and set permissions, but the executable does nothing at all, don't even get an error message. I have openssl1.1.1 installed. There are several packages available that come up from apt search for libcrpyto and I've no idea if any of them would help...

Edit: works nicely with wine but my xbox 360 controller loses connection repeatedly after seemingly random amounts of time, usually between a few and about 30 seconds.

Had a reasonable bit of play with mouse and keyboard, love the game, love the concept, but the mechanic of losing diamonds makes the upgrade options inaccessible as it seems to be impossible to keep hold of diamonds for long enough to use them - as soon as I got even remotely stuck on an area they just vanish. Felt like I should've been able to get at least a couple of upgrades with the amount of diamonds I collected, wasn't able to get any.

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I can't start it on linux

./Mable_PC: error while loading shared libraries: libcrypto.so.1.0.0: cannot open shared object file: No such file or directory
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This is probably way too late of a response, but:

You'll need to install openssl version 1.0, (or just libcrypto) which may be available as a separate package than openssl, depending on your distro.  A quick search says it's difficult on Ubuntu (quite a few hoops to jump through), I know you can grab an rpm for just libcrypto 1.0.0 on rpmfind.net or similar for Fedora, and openssl 1.0 is just in the default Arch (/Manjaro) repos as openssl-1.0.

love most of this game tbh, the music is good, movement is quick and feels good too! id say my only gripes are how the aiming is bound to the same stick movement is bound to, which makes platforming hard sometimes. Also some of the button prompts are incorrect, the tutorial gave me the wrong prompts to skip cutscenes and i was told to press X instead of square to talk to npcs (was using ps4 controller with prompts set to such in the menu). Very nice overall! just needs some polish (maybe some better dialogue too) :)

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This game slaps

Found a bug that when you run into the side of the screen with the spider form active, you can't throw the web, it just bounces until you move away from the side of the screen. Running windows version

Why is there no option to rebind "map"? having to go from WASD to L every time I want to open the map, with my keyboard, is... uh... quite irritating... especially with how maze-like things get sometimes...

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I just started playing this game with a controller, but have found that there is no option to disable controller vibration!
I absolutely hate the sensation of controller vibration and would like to turn it off.
Does anybody know a way to disable it for this game?

That would depend on the controller & OS.
If it's an Xbox One controller on Windows 10, you should be able to disable it on a system-wide level by using the Xbox Accessories app from the Windows Store.

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