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(+1)

fantastic, really loved this.

(-1)

Thank you! Happy to hear this *_*

I saw somewhere on Steam that there's a patch for this, is it true or is this download complete?  I just bought it on Steam (haven't played it yet) so I was curious, and if there *is* a patch for it, would I be able to get it even though I bought the Steam version?  Either way, I really look forward to playing it!  It sounds like a really interesting and well thought out game, and you should feel proud to have made it.  I especially like the fact that you're combining different mythologies into it.  I can't wait to try it out!

(1 edit)

Thanks for the kind words! Itchio is the complete version that doesn't require patch. Steam requires a patch for the R15 portion, otherwise is SFW. You can find it here: https://aikasacollective.com/support/

I downloaded the patch and got it installed, but I'm not noticing a difference between the patched version and the one without the patch.  I know I have it installed, because under 'mature content' it has 'on and off' instead of 'disabled', but so far I'm not noticing anything.  Does the R15 part just not come in until the very end?

As stated on the website, it only affects the love scenes.

Okay, thanks.  I was just wondering because, even during the love scenes, I wasn't noticing anything mature.  The nipples were always covered and nothing really showed, do I didn't know if it was different with the patch.

(+3)

這是我玩過的最好的 VN 之一。 我不僅喜歡 yuri,而且如今對越南文化的探索也很少見。 作為一個酷兒,這些角色與我產生了很好的共鳴,我期待著新的冒險。 也許你考慮製作續集? 很難找到像這個工作室這樣非常有才華的人願意在平台上邁出額外的一步來創作創新作品。 我玩過很多次。


 ......我在下面讀到下一場比賽可能是你的最後一場比賽,但請不要這樣做。 中國人民很好地支持你,這將是一種恥辱。

(-3)

游戏故事原型就是中国的你他妈怎么好意思说是耻辱的😂傻逼一样,连机翻都翻译不明白回家重开吧,中国是你大爹😋

Deleted 84 days ago
(-3)

还比赛哈哈哈笑死我了游戏game和比赛game是两个区别好吧老弟😂👉下次骂的时候换个好的翻译器吧就你这破翻译技术我能笑一年😋

Deleted 84 days ago
(-3)

你真给你的国家丢脸呢引战的都去死吧

(+2)

很抱歉多管闲事了,但是我认为他的原文是it will be a shame。直译过来确实就是“这将是一种耻辱”。但是一般这个用法是在表示遗憾。他在看到作者在底下其他评论里表示之后可能不发布新的作品后,从而感到可惜。我觉得他是在恳请作者不要让这个游戏成为最后的作品,因为中国人也在支持这个游戏。

(-3)

好吧,那如果是我误解了他/她的话那就当我那几句话没说

(2 edits) (+1)

Spoiler warning!! Don't read this if you haven't played the game.

I originally tried this game from a friend's computer and felt the need to buy it for myself and finish it. This is amazingly well written and cute?? I've always been intrigued by the Legend of White Snake stories and have always felt partial to the 2 snake protags. (THEY DID NOTHING WRONG??) And honestly knowing the original story had me feeling very suspicious of Jinhai's true intentions, and it took me a really long time to warm up to her. I really wanted to reach into the screen and whisk Ai away from the potentially scary monk.

I went through all the endings in a day and it was honestly cathartic and the characters are all so sweet that I will have to bill you all for my dental fees!! Hehe. I also loved the way that the 3 cultures were brought together in the story and being able to recognise aspects of each culture was really fun!! This is the best possible retelling of the Legend ever (wlw AND happy endings??), such an absolute delight to play through.

I am eagerly waiting on Kickstarter for the next game!!!! MORE PLEASE.

(Also side note, I read through a bit of the comments here and noticed one talking about the food scenes. Not to throw shade or invalidate any opinions of others but I personally enjoyed them myself. I can see the food scenes being very important in Jinhai's route especially, as her thoughtful preparation of the food is how she shows her love (?? not necessarily romantic love) to her roommates. It was also really sweet that she goes out of her way to attempt making foods from different cultures or to try to suit everyone's tastes. And Ai going out of her way to prepare 'human food' was really adorable and thoughtful. But I may be biased because I relate to eating together as something that can be so intimate and warm, especially food prepared so thoughtfully. I do understand though that not everyone has a positive relationship with food so the scenes may not have the same effect with others.

Perhaps it might help to put more explicit emphasis on their banter during their meals and how the food or the meal is being related to in the scene?  Or maybe it could be a player choice to ask about the foods prepared, like during the picnic where Jinhai explains what all the foods were. Sorry for rambling on and on just thought I'll throw in my 2 cents!!)

(3 edits)

I wanted to first say I apologize for this very late response!! I read your review a few days after you commented and it really made my day ^_^ Then I got swamped and busy trying to finish the Red Rebellion demo and just didn't get around to responding until now OTL T_T;;  I'm really happy to hear your impression of the story, and being well aware of the legend itself! Thank you for playing the game and loving it! I wish the game did well so we would have met the original two snake protags in the sequel story ^^; alas....

I also appreciate your feedback on how I could have done the food scenes better for folks who didn't feel the same way as you did! It's definitely something I should consider for the future book. I took a food writing class during college,  and it was brought up how important the dining table was for everyone, and that meals would encourage even enemies to meet in the same place. Hence Jinhai and Ai spent that time together with the most banter. I was also told by a teammate, if I did more food images and maybe cooking scenes, it would have been accepted better ^^; Too bad I ran out of budget and time... Anyway, thank you for the wonderful review! <3 We hope Red Rebellion meets your expectations.

(+1)

I just finished my second playthrough (the first was in 2020). I still love the gentleness of the game (particularly in/through Jinhai's character), and the soundtrack is gorgeous. Thank you for all the effort and love poured into this game!

In the comments below I read about your upcoming game, Red Rebellion - I'm looking forward to that! Good luck with the development!

(+1)

Thanks for playing it again! So happy to hear you found it still enjoyable on the 2nd playthrough ^_^

Thank you! I hope to have Red Rebellion demo out by April here. I'll be sure to make an announcement when ready!

(+1)

Hi, I just bought the game and I was wondering. The website says Mizuchi_v1.2-win.zip but the actual download says Mizuchi_v1.0-win.zip. How do I verify that I actually have the 1.2 version?

(1 edit)

It should be the correct one. I just forgot to rename it before I uploaded it and Itchio is really slow with uploading big file sizes ^^; When Renpy builds the game every time, it's always 1.0 T_T; my apologies. There have never been any glitches or game-breaking between either build. They're generally small fixes. You should be good to go! Thanks for letting me know about that mistake.

Gotcha. Thanks!

(1 edit) (+1)

Are you gonna make more games?

I am really looking forward to it

(1 edit)

Currently yes, but this might be my last game:
 https://store.steampowered.com/app/2114160/Red_Rebellion/

https://www.kickstarter.com/projects/134638137/red-rebellion-historical-fantasy-romance-game

You can sign up there if you'd like to be notified when the Kickstarter starts. The demo "should" be ready at launch day. It'll be on itchio like before :) Thanks for looking forward to our work!

Ohh okay! wy  ^-^

(+1)

I haven't played it yet, but I'm so excited for the game! The Legend of the White Snake is honestly one of my favorite popular Asian legends, and I'm excited to a kind of GL game inspired by said legend. I'll add on to this with my full thoughts once I finish a playthrough. 

I hope it's been a good play so far for you! I'm definitely curious what you think of it as non-English reviews seem to imply it's very different from the legend.

(-1)

The steam version of your game cannot enter the game purchase interface, and I have tried it many times through the web, software, and mobile client. Please fix it as soon as possible.

(1 edit) (+1)

I don't understand. Why would the itchio game make a purchase to a steam version? Could you clarify what you mean?

(-1)

Does this game support Chinese:(

Not yet. Working on it!

(+1)

I was blown away by the amazing quality of the writing! Definitely one of my favorite VNs I've read to date.

(2 edits)

Thank you so much! So happy to hear it's one of your favorites :) we hope you can enjoy the next game!

(3 edits) (+2)

Simply the most beautiful VN I've ever read. Really tugs on your heartstrings but in a unobtrusive, well thought-out manner. Kudos for all the endings being fantastic, including the Friendship one (although it's the Jinhai True Ending that holds a special place in my heart). Of course the music and the visuals are spectacular too. 

I love the fact that the game takes its time to develop the characters and build the atmosphere, and at the same time manages to teach you something about various cultures without getting dull. The emotional payoff later on is great. BTW, never before have I started playing at 7 pm to finish it at 4 am because I got so hooked on the story. 

Also, it's a really cool touch that even if you choose to take it slow with your partner in that significant scene in the middle of the game, your choice still contributes to the relationship in a positive way and doesn't destroy the romance. Well done :-)  

I'm going to keep my fingers crossed for the studio - the world needs more yuri VN novels like this. 

(+2)

Thank you so much! That was one of the nicest reviews I've had, and came at an important time. I also apologize for ruining your sleep ^^; but glad to hear you felt the payoff was worth it XD I hope the next game will continue to meet your expectations. It's gonna be quite different entirely in format, but hopefully, we can still pull off a good story and characters.

(+1)

I'm sure it won't disappoint. A different format, huh? But is it still to be a VN? I was also wondering if there is any chance for the Mizuchi soundtrack to be made available for purchase? I would love to listen to it outside the game room.

(1 edit) (+1)

Sorry for the late reply. Yes, instead of two LIs and different routes that you can go back and forth on like Mizuchi, it'll be a bit more straightforward for one love interest. Choices will matter and may appear a bit differently for some of them (related to clothes), but it's no longer on a point system either. There are also only two endings unless I figure something else out.  In case of the soundtrack, I was planning to release it eventually on Steam.  I also got a hold of the composer and here are the various options to listen to the music as well :) Hope that helps!

https://open.spotify.com/album/1fQG3ESxiWryZTVCxlKVze?si=gl0Q21PKTBWEeO0knZ2RCA&utm

https://www.amazon.com/Mizuchi-Original-Video-Game-Soundtrack/dp/B08WVR9Z73

https://www.iheart.com/artist/glim-music-34862738/albums/mizuchi-original-video-game-soundtrack-126468457/

Deleted 2 years ago

The game is listed as having multiple good endings. Plenty of players got true endings on the first playthrough. I'd recommend this guide if you need some help:

https://steamcommunity.com/sharedfiles/filedetails/?id=2064837066

(16 edits)

So I happen to "stole" this one out of curiosity and lack of money... But it was a good one and I felt bad not paying, so I finally did in the end. My VN budget start to be kinda heavy. Feel kind of bad to tremple on the creator's own rules anyway. Wish we had a global licence already ! :<

Got the "Stasis" at first, I was very into it. The mecanism for ending is a biiiit shaky I thought. And redoing the route wasn't as fun because it was stripped of most of the surprise thing.

Doing the endings with all the sexy scene  was a bit "too much" for me. Felt like... Fanservice ? I wish I wasn't an overachiever there because it really was some awkward moment, I should have learnt to just say "hug & pass", but guess I felt I had to read it all. T_T

Ah.Tinyest typo. "It was decided between the two of us that [we] would leave the house Ai had called home"

Thanks! I fixed it on my end :) It'll be in the new update when I get to it.

Thanks for purchasing the game! I did try to allow players to have access to the same information with either choices in the love scenes as I wanted the game to be more ace friendly and SFW option. And apologies it made you feel awkward? Lol the backers did pay for it ^^;

(+2)

i really enjoyed this game! i love the characters and the story (in case it's useful info, i got endings in this order: family > journey to the west > future > stasis > sacrifice), and the descriptions & images of food are all so delicious! it made me hungry just playing it. (i want jinhai to teach me cooking too! though i love all the characters jinhai is definitely my favourite...)

another thing i liked was how the game includes vietnamese, japanese and chinese cultural influences but keeps them distinct (and doesn't just mix them up together in some mysterious 'asian' flavour) and is respectful of each of them!

Looks like my reply never went through, sorry for the error, but thank you KC! I'm super happy you enjoyed all the little things I put into the story ^_^ always a writer's favorite thing to hear. I'd love to see more games try to show some cultural distinctions too. It's a blast to learn about various cultures.

Show post...

As a Vietnamese, I'm surprised and happy to see our culture here: the food, the outfit, the name, the history! You guy truly did a decent research. Thank you so much for crafting this!

(+2)

Aww, thank you for playing! I've tried my best to add as much Vietnamese history as appropriate with the time period, so I'm always glad to hear other Vietnamese catching onto the references!

(+2)

I LOVED THE GAME!!! But I was wondering if there is a possibility of a second game since I felt I was left on a cliffhanger for one of the endings.

(-1)

Glad to hear it! Which ending felt like a cliffhanger?

(+1)

It was on A's ending when the MC ran into Ai in a different village. It ended showing Ai's face. I was expecting a heartfelt reunion but the MC never recognized Ai. 

(+1)

Ahh, while the MC may not recognize Ai, in her heart she is already in love with her still. That is why the MC was crushing on her at "first" meeting, which wouldn't happen to the MC with random strangers. I chose this ending to represent the idea that you can always fall in love again if your love was true. There is also a number of real life stories where people with permanent memory loss still manages to fall in love with their partner again. Also, this ending would allow Ai and MC to have more equal footing when they restart their relationship.

(+1)

That just made the ending beautiful!!!!

Thank you! Glad you think so :)

(+3)

I bought this on Steam, love it :)  I just wish there were more games like this.  Beautiful art, lovely soundtrack - oh and the women don't look like they are children - HUGE PLUS there for me!  There are a few highly recommended games out there that I look at and go "but romance...? um, that looks like a 10 year old with boobs" and I just can't even. :( 

(+1)

Thank you for commenting! :) Ahh yes, I know exactly what you mean. We tried to pick a style that was a little more mature but still appealable to everyone. Glad to hear you love everything ☺️ wonderful praise for the team.

(1 edit) (+3)(-1)

A lovely game, a nice change for high school girls falling in love or exploring the newest Skyrim mod. The routes I explored had very a very mature feel. I got “Family” first and then “Stasis.” I have tried some variance but haven’t found any of the other three routes. I will confess at this point, I usually start consulting a play through guide. I have a few other ideas of things to try and we will see how they turn out. I may a have a peek at Steam, last I looked they were still waiting for the game.

One amusing thing in my play through, I choose the name Aiyoku for [charname] (purhapes not the best fitting name for the character as the plot unfolds and promptly learned the name of one of the love interests was Ai. I suspect you already know about the problem where at times the name Linh is still used even though you select a new name.

Again, very enjoyable. Lovely graphics. I enjoyed the food pieces, unlike the other poster. At times I found the use of slang and informal speech jarring. Slang didn't really seem to fit any of the characters. Unfortunately, I didn’t note down any of the instances.

It is too bad, I didn’t spot your game in time to take part of the Kickstarter phase of production. It would be nice to think I had a small hand in the creation of such an enjoyable and beautiful game.

Well back to see if I can find another ending.

(1 edit) (+1)

Thank you! I am a bit surprised you got JH's true ending first lol XD; Uh... save Ai's true ending for last is all I can say. And yes! I had one person show me about 4 Linh/Player_name incidents, sorry about that! I'll be sure to do a post when there's a new update for everyone to download again and replace their current game :) Hopefully we caught them all by now. It's difficult for me to find since ctrl+F wouldn't be useful since Linh is used in the coding all throughout the game T_T; and I played the game too many times recently. Thank you for the kind words! Perhaps you can help be involved in the next game :D

(+1)

Thank for the response. I found the "Friendship" ending on my own. It wasn't natural game play, but explore the code path play. I just switched between choose time with each love interest. I got JH first basically because being independent, truthful, and industrious (independent) were the natural characteristic's I play a character with. I had intended to go for Ai as a love interest at first, but it became clear mid game my choices were not going that way and just rolled with it.  

I have by now, gone to Steam and found the ending's guild. I used it for the last two endings. I am not much of puzzle solver so that was the easiest way to find everything. I did Ai true ending last and can see why that was the recommended ending. 

I was a little surprised there was no "bad" ending if you continued to follow a path of trying to escape. I see how it works point wise in the game, but (personally) I might have given a second chance to escape, after ignoring the monk, which would have ended bleakly. 

I will be following Aikasa Collective and hope some day to see you are working on something new. I am sure there are idea's in your collective, but it is a time of polishing, cleaning up, and resting. Till it is time a new effort, Stay Safe/Stay Healthy

(+1)

Ahh gotcha XD Most people tend to play like other VNs with a very specific obvious pattern, hence my expectation 90% of players will not get a True route on the first go lol. Actually, I made my game sorta old school, so I actually expect players to use a guide eventually ^^; I wanted people to feel flexible in getting the answer instead of "there is a correct combination your love interest must hear" seemed less realistic to me romance wise. I also didn't want to have a visible point meter showing; I tend to lose immersion in games that do that. I don't think it feels right to me with the love interest that I'm trying to win points off of them I guess lol.

I don't like bad endings, especially with the history of lesbian media ending in death pretty often, breaking up or marrying guys. I was like NOPE we're gonna do all "happy" endings, even if bittersweet ^.~

Thank you for the kind words! We've already been working on the art for the next game for a few months now. I try to keep my artist employed during this whole time... So it's been ongoing and is slowly being revealed on our Patreon actually. You're right, I still have to work on the Mizuchi physical goods and fixing all the fun typos on my end. Thanks again for the support! ^_^ Stay safe and healthy too!

(+1)

Of course, Patreon. Why didn't I think to look there! See you on Discord.

(+1)

I just finished my first playthrough and I wanted to say I am so impressed with what the Aikasa Collective has created! Mizuchi is really an amazing game, truly an art piece. There were many times I was taken by the beauty of the game in its visuals, story, and even music. The characters were all truly memorable, complex, and lovable. Even though Ai will probably be the most popular romance choice, there were many moments where I was crushing on Jinhai!! A great balance there with the love interests. I will admit in the beginning I was a bit impatient at first with how the bulk of the first chapters felt a lot like "slice of life" with not much happening. However over time, I came to understand and empathize more with Linh in appreciating those calmer moments when it really highlighted the stress of any trouble that would come up! My only real complaint is that the game isn't longer! I truly did not want it to end. There were some characters or storylines that I felt like could have been interesting if it lasted longer but were still treated well. The writers were very masterful in handling topics through the conversations. My favorite parts were definitely in the last 3 chapters of the story. I was going for a romance in Ai and apparantly failed in getting the "true" ending. When I realized I was not getting the "true" ending I felt a little heart broken but was glad the ending I saw was not as hopeless as I thought. I'm really encouraged to try again and hope to get a happier one with Ai! I would appreciate finding any helpful hints or tips for my next playthrough...I'm excited to see what other sides I missed in this breathtaking game! Keep up the great work and looking forward to more works!! <3

PS: here are some funny save titles I had when I was freaking out from chapters 8 to the end:

mild spoiler warning!

  • Ai love you
  • aaaaaaaaaaaaaa
  • men are the source of evil
  • wtfffff
  • NOOOO WHAT THE FUKC
  • cup depression
  • rom com??
  • PLEASE DONT BE LIKE UTENA
  • DEARGOD PLS DONT BE LIKE UTENA
  • SHADOW AI???????
  • MMMMMMMMMMMM
  • NO THIS CANT BE THE END
(+1)

Aww I love watching people play the game, so I really enjoy your save file names XD Thank you for sharing! Happy to hear you enjoy the game so much. I received similar critique for the SoL bit, but the editor said the serious parts later in the story were pretty heavy, so we decided to leave it be for pacing and prevent player wear out.

I was advised by testers to save Ai true route last for the best experience... Why don't you try the opposite to get JH good ending and try something different for the Friendship one. Let me know! Then I'll give you the hint for the true endings ;)

(+1)

Oh! That makes sense regarding the SoL...the heavier moments looking back did feel more balanced out since the happier moments were there. Linh was really living the dream! I also love food and cooking a lot so I appreciated the detail and accuracy the game went into showcasing it! Even made me hungry a few times haha! Thank you again for creating such a beautiful game. I'll be sure to try again for the other endings! <3

(+1)

Awww, super glad you like the cooking and food scenes :) sorry for making you hungry lol. Thanks again for the kind comments! Be sure to let me know how you like the other endings ^_^

(+2)

I came to leave a comment and your page reminded me there are 5 endings! I'm already planning to play again to unlock the other artwork/soundtrack I didn't get my first run. And I wanted to say, from my first playthrough I can see how much love and dedication was put into this game. I noticed a couple of typos during my run. But it was easy to tell what the dialogue was saying. All things considered, I appreciate your work and want to give a big thank you :)

Thank you so much for the kind words! Yes I believe we caught quite a few typos from other players, I just haven't been able to update the game just yet (or waiting for more music to be available).

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