Posted October 12, 2024 by JoeStrout
#miniscript #bugfix #update
A Galactic Empire player (Seamus Donohue) noticed that combat seemed harder than it should be, especially when invading a more primitive planet.
Because the game is open-source, he dug into the MiniScript code, and quickly found the problem; a reversed operator in the gameRules script. He proposed and tested a fix. I double-checked the logic and the fix this morning, and he was absolutely right. So I've updated the code on GitHub, and updated the builds here.
As a result, you'll now find it easier to conquer primitive planets than more advanced ones, as intended. Thanks, Seamus!