Posted July 21, 2017 by theanomaly
This is version 0.6. Final version before getting more feedback than just my family.
WebGL is working again, I've made a logo for my game, and I actually have a title for the game. But most of the coding in last few days was about serialization to JSON. Now both translations and sets are serialized as json files and held in StreamingAssets folder which means that even user without source code can add additional levels or translations. And it's working for both webGL and windows. My old and ugly module for creating levels is now just creating json files and maintaining it is not critical. (Though it's still helpful)
Lessons learned:
For now I'll stop development of this game, to fully focus on my first game jam.