Posted March 27, 2023 by Wookbee
#update 1.1
1.2 Update: https://wookbee.itch.io/interstellar-dominion/devlog/509740/12-contracts-update
Asteroids now come in different variants, each dropping unique resources. The type of asteroid can be identified by a unique sprite, instead of a single asteroid type dropping completely random resources.
The variants include:
A new NPC ship class can be found roaming space, the miner, for each of the factions (Vanguard, Empyrean, Pirate, & Civilian). As the name suggests they fly about destroying any nearby asteroids with simple mining tools. This can come in handy if you’re in need of a lot of resources, simply recruit a group of them and you’ll gather resources in no time.
Resources are now automatically picked up by the player when in range, unless your inventory is full, or you deliberately dropped it from your inventory.
Default resource inventory space has been increased from 16 to 20.
Asteroid fields can now spawn in the world.
A vendor will have a far higher chance of spawning if you’re out of fuel, cutting down slow, long travel if you’re unlucky with their spawns.
Entering a wormhole now teleports you a random distance ahead of your entry direction, letting you have some control over where you teleport, instead of it being entirely random. This can be useful for quickly traversing to a distant destination if you’re unable to warp.