Posted April 10, 2021 by shiftBacktick
No Video Jam 2 has officially begun!
To prepare for the jam I started writing a game design document over the past several days. My goal with this submission is to build upon what I’ve learned from S.E.A. to explore a fresh setting and new game mechanics.
Here’s what I managed to finish today:
This build is playable but not very interesting. You can transform and zoom around a flat white plain in silence. Tomorrow I’d like to implement vertical movement and outline aspects of the vehicle sound design.