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Patch 2.0

Ok first prototype is out for testing

There is a little nav mesh square that I'll be working on for a little while and flushing out the world little by little.

It is dubbed the beginner zone. 

FEATURES

Gathering

-Woodcutting, mining, gathering herbs, ingredients ect.

Crafting

Alchemy / Tailoring / Blacksmithing ect.

House Building

-Can chop down trees make houses hunt animals make furniture ect.


Adventure



Combat (Working on this thoroughly)

Claws-Daggers-Polearm-Greathammer-Greatsword-Katana-Dual axes/maces/swords-     

Ranged is still being implemented


Save System


Shop System

-tiers of traders that will sell better gear via area

-Havent integrated buy and sell into one yet so there will be a black market dealer"" who buys your wares.


Factions

-Warring goblin tribes, Bandit kings ect.

Hunger and Thirst

-dont worry they are just for show at the moment but will be adding fun and challenge down the road.


A tavern







A tailoring shop





A look at the skill tree




(Lots more to come!)

Break my game and if any bugs suggestions ect. pm me

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