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Devlog 5 - Preproduction

This appears in the art bible to guide other artist also making concept art for the game. Figure 1
This is the basic tilemap for rooms so the level design team can start making "greybox" levels. Figure 2
Figure 3
Figure 4
Figure 5
Beyond that I facilitated my team in any questions they had about interdependencies on tasks and ran the meetings we held. 





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