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Progress, Mechanics, Levels

Hello and good morning, fellow pool patrons!

I wanted to share a quick update on the progress of the project and give a big thank you to everyone who has downloaded, played, commented, and purchased. I can’t thank you all enough for the support and motivation. It has truly been a remarkable experience.

Upcoming Demo Update
In the coming days, I will be updating the current demo with the following fixes. If you find anymore, please reach out and I can work on getting them tackled before the update goes live:

  • Improved walking and running audio

  • Fixed glitch where chairs brought into holes or slides caused the player to get stuck (chairs are now prevented from accessing slides)

  • Blocked window that allowed players to escape the map

  • Improved sliding animation

What’s Next
After these fixes, I will slightly expand the demo with some additional areas to explore. I plan to continue refining and updating the demo as development moves forward.

Since releasing the alpha demo, I’ve spent time going over the wonderful feedback I’ve received and have been working on bringing some of those changes to the game. I am now up to a fourth zone to explore and have fine-tuned many of the mechanics, including making the slides much more fun (now with a bigger SPLOOSH at the end, haha).

I’ll make a follow-up post when the updated demo is live, and I hope to continue receiving feedback from this awesome community. Thank you again for all the support.

Below are some teaser images from some new areas. Enjoy!

Love everything,
Be awesome.


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