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(Yet another) progress report

Well - more of a recap of the last couple weeks.

1) I've finished creating  the graphical assets for every character - almost.  I'm missing one VERY VERY VERY minor side-character who's not even showing up in the first story arc so - yeah, I'm calling it a day. For the moment being. Will post a pic of the cast once I'm back from holiday

2) current task: developing a Python script that

- reads a character's directory and generates a layeredimage

- calculates every possible combination of facial features and generates a preview

- lets me tag each combo (ie. "smile blush") and saves everything in a JSON database

so that next time I want to call that specific combination I'll write

myshowfun("mika","tracksuit","smile blush")

instead of

show mika pose3 pose3_shade_blush pose3_mayu_0 pose3_sclera_0 pose3_hito_1 pose3_mouth_0 pose3_tracksuit

which honestly feels more like reading Nostradamus than a Ren'py script.

The core system is already up and running - it just needs a few tweaks and some polish. Screenshot below.

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