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Can do nothing in second room. If green sphere should do something, it doesn't.
Awfully sad.

The spheres are just lore objects pretty much. The rooms don't really have any specific function to themselves beyond hitting the enemies in the face. 

It's not explained anywhere, but you must activate the defeated enemies to open the gate in the second room, if the closed portcullis is the thing you're referring to. A bit of an oversight on my part.

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Really great game for a first time.

Like the aesthetics, definitely dungeon-like.

Drake models are attractive and all, just a tad obnoxious in fights beyond 1v1s.

Even the boss was such a sight, though might be biased to dragons like her.

Overall, had a blast learning and adapting, and eager to see future projects!

(+2)

Thanks!

I'll try to make the next game a little bit less awful mechanically. Having no time constraints should do wonders in that department.

Can I use an Xbox controller?

Sadly no, keyboard only. I didn't code in any controller inputs. 

Something I'll make sure to include in any future games I might put together, especially since a controller would work very well for this type of games.

Game doesn't run for me, unzipped and ran it but it wont open. I'm on Windows, using WinRAR, i've tried running it on administrator as well. Cool game regardless :)

It could be the antivirus software on your system doesn't like the executable and wont allow it to run. That is my best guess anyway. 

should i use some app?

cuz nothing works

All you need to do to run the game is to download it, unzip the package and run the exe file. No apps or anything beyond that is required. 

The game doesn't run on any other platform than Windows though.

huh, i think then im doing smt wrong

ill keep trying, thx :)

PRITTY GOOD. IF YOU WILL, MORE WOULD BE GREAT. IF YOU DECIDE TO UPDATE THIS GAME. GALLARY IS A MUST AND A PAUSE MENUE WOULD BE A GREAT START. 

BUT IF NOT I WOULD LOVE A REMAKE OF THIS GAME. WHEN YOU REACH A COMFORTABLE LEVEL WITH GAME DESIGH. OR A SEQUAL IF THAT'S EVEN POSSABLE. IF UPDADES ARE ON THE TABLE SOME ANAL WOULD BE A GOOD START.

BUT IF NOT, GOOD WORK SO FAR. HOPE TO SEE WHAT ELSE YOU HAVE INSTORE. P.S WATER DRAGON REALLY CAN BE SUCH A PAIN TO ENDURE.BUT SOME HOW ARE MY FAVORITE.

(+1)

Hey, thanks!

Sequel or a remake is definitely not out of the question. I kind of want to make a "better" version of this game once I've gotten a firmer grasp on developing games. I think the idea I had here was pretty decent and not trying to do it better would be a crime against humanity. 

A sequel or a remake would naturally have all the more bling with galleries, sex poses, enemy variety and so on.

I've been prototyping new things, but it's anybody's guess when you'd actually see anything playable here.

UNDERSTANDABLE HAVE A NICE DAY

During the boss battle, what am I supposed to do when I knock her down? I've wacked her over 5 times and am a little confused.

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Go behind her and hit the butt under the tail. This can take between 5 and 10 hits depending on the difficulty level. 

Generally, if you time the knock down properly and have high stamina level when it happens, you can get in between 2 to 4 hits.

Sometimes she gets up faster and you might not be able to get in even a single hit if you're in a bad position during the knock down.

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Thanks! I had no idea I was meant to wollop her rump. Evil dragon, prepare for a spankin!
- I won, WOHOO!

Nice! 

There's a hint for it in one of the blueish pedestals. Though, it's not very direct and you can miss it too, since the room is not in the "critical path."

(+1)

Where do i unlock the Pedestal for the extras is it in with the boss dragon?

(+1)

Tucked away in a side passage. It's not really hidden from the view in any clever way, but you can miss it if you don't explore the rooms thoroughly.

ok i got it and beat the game but did not get the extras? do i have to beat the game with out dying?

(+1)

No. It should be enough to cycle through the dialogue till you get the message about the voices having stopped. Once that happens, beating the boss and skipping the end credits should do the trick. 

It's always possible though that I've goofed with the code and it's not working properly in all situations. But I couldn't produce any issues with the Extras unlock myself while testing it out.

I should probably mention, that closing the game reverts everything back to default since it doesn't store any of the data in any outside files for later. So if you close the game and restart it, you'd naturally not have the menu either.

oh damn ok thx

Loved it, but no anal.. :(

(+1)

I had butt stuff planned out for the boss dragon, but ran out of time to animate and set it up. 

But now that you mention it, yeah. It is kind of odd I completely disregarded anal for the Drake enemies. Something that I've got to rectify in the future projects for sure!

(+2)

Why use the left and right (a,d.->,<_) keys to move the camera and q and e to move it up-and-down instead of the mouse. It's pretty difficult but I got through it and it's a good game also.

(+2)

The controls are like that on purpose. 

I was trying to emulate playing on older consoles, back when you would have to look up and down by pressing buttons on a controller. Such as R1 and L1 on a PS1. Back when analog sticks didn't exist yet or weren't used prominently.

I just didn't include input mappings for a controller which in hind sight was a bit of a dumb-dumb decision. But personally I think the game plays better on the keyboard anyway.

Ya know what sir? This was fantastic. Great drakes, lovely, nice dungeon home, the pedestals may be a last minute touch, but they were still a welcome addition. Not only as psudo checkpoints to show how far in I was, and as guides, but also as nice breaks from the monotony.

You need to have confidence sir! This is what you accomplished in a limited time.

Look to the game Grove for example. It started as a very small game about a dragon explorer, getting lewded by slimes. That grew, it has multiple chapters, another game was made by the duo leading the project. You can accomplish the same and more if you put your mind to it because you have talent <3 God bless you!~

Thank you.

We'll see what the future has in store as far as making silly little games go. I've some ideas and with any luck some of them might be up here in a playable state sooner or later. 

One thing is at least for sure: I'd like to continue making small horny games for others to enjoy.

A wonderful nostalgia trip back to the jank of Kings Field, now with an added flavour of dragon ladies <3

Very well done, loved reading your silly pedestals <3

(+1)

Thanks!

Love myself some girl dragons as well!

I've played a lot of horny games, and I just wanna say this one is probably one of the best I've played. It's really obvious that there is a lot of passion behind it, even though it's quite short. I especially liked the pedestals that served as a dev log of sorts. The clunky controls were intriguing and it's fun once you get the hang of it. Granted my opinion might be biased because I'm big fan of dragons lol. You beat yourself up a lot in the pedestal lore, but I think you did a great job all things considered.

(+1)

Thanks! 

Slutty dragons have a soft spot in my heart as well. Thought it would make a neat fit for a simple dungeon crawling game. 

This was my first 3D game and I wanted to do it "right," so I put a lot of effort into it, though the quality is what it is. Like I've mentioned previously it was a learning project more than anything.

That being said I did learn a lot and any future games I might put up here will most certainly be better, if not gameplay wise, then technically at least.

I do want to make a sequel game at some point though. Refine the whole dungeon crawling system a little bit, more combat options with different enemies and small puzzles.

poggers game, the dragon from shrek was a fire 🔥🔥🔥🔥



Even if her design is blatantly stolen from Shrek, thus not being original to the project, I love how she turned out. 

If I ever kick off the sequel idea for the game, I'll be sure to include her again.

I will definitely play sequel with any dragon, give me all of those dragonussy, all dragons belongs to me!

average dragon waifu:




That first image: Chefs kiss. 

A battering ram would be useful to open these gates

(+1)

this is a neat, unique project (kingsfield inspired porn game was not something i expected to see) and while i wish it kept the winstate so i didn't have to go through the game again to get the gallery the game isn't very long so it's not THE WORST thing to spend time on. hope to see more like this

Yeah, the one month period for the Game Jam limited what I could do a lot. I could have probably made the dungeon a lot more polished and thought all the underlying mechanics through a bit better, but I think I did pretty good all things considering. Didn't really help this was my second game project ever and I know almost next to nothing about coding anything. Haha.

The future projects will be more refined now that I know a little bit of what I'm doing. Well, they should anyway. Remains to be seen.

(-1)

Also once again no savings AND people must fail or else there won't be Extra menu after you beat the dragon milf final boss. 

Again, good art, but not game

(+1)

No, art is great, but gameplay is too much, particularly boss fight. 9 stabs to the butt and nothing. 

Don't like at all.

(+1)

Not everybody's cup of tea, I agree. 

The boss only takes 5 hits to the butt on the Easy difficulty, or should anyways unless something got messed up.

The Extras menu opens up once you go through the dialogue in that one special pedestal, but you have to beat the last boss to see it. No failures are required to unlock it.

okay I didn't know that and I was playing without knowing that I can change difficulty, + thought That pedestal was about difficulty setting

(+2)

fun but the controls are bad for a WASD player like me and the not having mouse controls for camera movement and attacking

Yeah, the game is pretty much designed to be played using the arrow keys with the right hand. It's quite uncomfortable if you try to play using WASD alone, though not impossible.

Mouse look is missing by design, as the game tries to emulate the feel of older PS1 titles where controls were clunky as heck and even looking up and down was a conscious effort.

Still though, I fully understand where you're coming from.

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This game was a lot of fun to play. It's a decent challenge when I try to 'beat' the game, the controls were a little obtuse at first but they feel good once you figure them out. The drakes are pretty sexy too. If you brushed up on your level design, maybe added a little set dressing (a bag of gold here, some discarded armor there, maybe a skull or a torture rack), this would be a pretty good little game.

I really like how the drakes behave too. The green ones do come off as timid, the red ones look confident as they stride towards you, and the blue ones really are trouble.

If I could ask one thing... I know someone else is thinking it, but please add a gallery!

If this is your first 3D game, it's a pretty solid first attempt!

(+3)

It is indeed my first 3D game ever. I literally had no knowledge on how to do anything 3D related when I started, so the month or so that it took to put it all together was a real struggle. Especially since I'm not really much of a coding person. 

But I liked the challenge and it allowed me to develop my skills a lot. I learned a ton about 3D modeling, coding in general and how to implement "stuff." Well, at least how to do all that in Godot.

The dungeon is very bare bones mainly because I ran out of time to decorate it. I was already struggling a lot and the level design kind of ended up taking the back seat. I had plenty of ideas, very little time to implement any of them.

I'm glad you noticed the Drakes behaving slightly differently from one another. The green Drakes are pretty shy. They like to hang back and just observe more than attack while the red Drakes mainly just advance to pummel your face in.

There isn't a gallery per say. Though I had one in mind. You would unlock it once you beat the game. Have some still shots with the drakes being all kinds of naughty with one another and the player and view all the animations they have. But you DO get something. 

If you find the "not so hidden" hidden pedestal and go through its dialogue, you'll unlock the EXTRAS menu where you can view all the sex scenes with the Drakes and the Boss Dragon. Provided of course you haven't gotten sick of them by the time you beat the game and get past the credits sequence.

(+2)

Duly noted. I need to get gud then. X3

Seriously though, this is great. I've gotten less out of games i've paid for. I hope you keep developing and make bigger and better things, because what's here is pretty awesome.

(+2)

Actually really impressed by this. The graphics, while retro, are incredibly well but together and the physics of everything is really impressive.

(+1)

Thanks! 

I paid extra attention on the titty physics while animating everything. Can't have a game with dragon boobs without proper jigglies now can we.

I noticed that! I also noticed how the genitals really look like they were touching, and not just passing through each other. I have never seen that done well  (or at all) in a 3D game before, and I have never seen it done that well in any game. Kudos!

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Wild Life (an adult themed furry game) has pretty great looking visuals in that department. 

It's probably got the best attention to detail when it comes to animating the characters during sex in any adult game I've ever seen.

Is it on Itch? I saw like 3 titles called that and none of them seemed to be it.

Not sure about itch.io, but the game is on Steam, even has a demo now that I checked. You can also find it on Patreon.

(+3)

Just beat and played the game. The Dragons get a little rough near the end, but seeing how close the boss is, it's understandable. I really liked this game, and for a first 3D game? It's swell.

(+1)

Yeah, the last stretch is perhaps a bit too much. 

But between you and I, if we keep this a secret, if you ever feel like playing the game again for any reason. Try rushing past the enemies in the last big room with the lake in the middle. There's no need to fight them, unless you enjoy kissing the dragon snoot.