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Beautiful design of the Museum and Benches, and good overview of the anti-social structure, very coherent art-style. They even completely took away benches at some stops where i live, so no one can rest. NO social spending, that's terrrible, we do have enough to bail out banks and billionaires with our taxes though. 

I don't really like the bars, i know it's for the aesthetic, but a third option to get rid of them would be cool.

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This was truly a work of art. 

Firstly, it was so immersive - everything was modeled beautifully. The gallery text itself makes very poignant points not only about exclusionary design but also the role of the gallery and institutions in providing spaces of contemplation as well as the politics of art such as minimalism being a marker of class and wealth. In its extremely realistic rendition of a "white cube" space, this work makes you think about the grandeur and authoritative voice as well as the contradictions and ironies of such minimal, white and clean spaces. 

Finally, I did not realise until the end the aspect ratio was meant to mimic a bench! In fact I think it makes a very poignant irony that mirrors the discussion on exclusionary design: that the claustrophic aspect ratio which hinders on accessibility and visibility was chosen for "art" and sculptural reasons; it is an example of form over function itself.

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This was an amazing museum exhibition! Both the objects and the space itself were so carefully designed to limit and constrict. Best representation of hostile architecture in media I've seen (other than the hostile architecture itself of course). Thank you very much for making this game

Thanks for checking it out!

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This was wonderful and definitely necessary. I was aware of how anti-homeless certain park benches are, but the bus bench exhibit made me think.

As a recreation of a modern art museum exhibit, I think this is impeccable. There’s some stuff that I wouldn’t have expected in a game like unused socket plugs.

I do think the game should’ve taken out the motion blur and added a crosshair. The game is short enough that I didn’t get too motion sick, but it did get annoying to play.

Still, an unbelievable work. Thanks for making it.

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A beautiful collection of a few of the subtle and loathsome injuries we as a society inflict on the least of our ranks.

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i don't have windows, so i had to do the website version, but thank you for your work! these benches are the most aggravating things imaginable, esp when they start failing to serve even a basic purpose as benches just sheerly out of a desire to harm the homeless. i appreciate the work you put in and how neat the website was. 

Hi! I played this awhile back and really enjoyed it but didn't quite understand it. Coming back to it, reading other comments really puts it into perspective for me, I have heard of this before but once as a child and had forgotten about it. I uploaded the game on my new gaming youtube channel where I post games I adore and cannot go without playing or I think about them time to time and this is one of those games. You portrayed the message so well, the game is also very beautiful and feels serene even though there is a much deeper meaning behind it. Thank you so much for creating this! You don't have to check my video out, I just really wanted to share this with who ever might click on it! (:
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good luck with the new channel!

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thank you for the video i had a hard time with the website and dont have a good place to run the program myself

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Great game, I am a history teacher in Argentina, and I often reccomend this to my students. Here in Buenos Aires, there are these kinds of benches. They deceive the eyes and seem quite comfortable, but they are made of concrete and are truly uncomfortable to sit or to lay (they can even be found in Tecnopolis, a museum dedicated to tecnology). The first experience with this bences is usually one of surprise, rage and then laughter at the "trolling" of the ones that made the bench, but putting it in the context of exclusionary design redefines my perspective on these monstrosities.

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One of my students, that wants to study urbanistic design, played the game and told me "me sentí miserable, una mierda de persona. Me sentí mal por la humanidad. ¿Por qué se hace esto?" (I felt misserable, a crappy person. I felt bad for the humanity. Why do we do this?)

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wow, thank you for sharing with your students. that's such a compliment.

Viewing most recent comments 1 to 9 of 29 · Next page · Last page