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Hey, this is GOAT! I first found a PICO-8 version before coming to this one. Good/interesting visuals, the explosions, what else? an update involving multiple craft?!

hey, thanks for a great update here. Can you please confirm steps to install on my steam deck? I tried adding the windows setup.exe as non steam game on steam deck desktop mode but no joy…

Hi there! I'm afraid I don't have a Steam Deck, but I can copy and paste what they told me on Reddit here.
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To Install on Steam Deck:
Go to Desktop mode, download the windows .zip, extract it to a folder of your choosing, add the .exe to Steam as None Steam Game, select the current Proton (7.06) or Proton-GE as the compatibility layer, and that is it already. Game starts fine!
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Let me know if you can do it. If you use Discord, there is a server I created some time ago: https://discord.gg/MtzRd732MQ
There have not been many discussions lately, but the members might be able to help you if you post a message.

maybe I just can’t find them, but is there a list of keyboard shortcuts?

I know I can use F1 to bring up labels, but both the readme and in game doesn’t seem to show which is which.

Would like to bind it for steam deck 

Hi Astra, sorry for the delay. This is the list of keyboard shortcuts:

L  : Long range sensors
T : Torpedoes
S : Shields
P : Phasers
W : Warp Speed Navigation
I : Impulse Speed Navigation
D : Damage Report
C : Communications / Docking procedures
R : Science / Status Report
M : Galactic Map
F5 : Save
F7 : Load
F9 : Restart
H : Hide mouse cursor TAB or Left/Right Cursors : Cycle between commands
Up / Down cursors: select level of energy/shields
Enter : confirm
Esc : cancel

I think it's all :)

(+1)

This is lovely!. Obviously there's a looong history of clones of the original Super Star Trek. The first I ever played was EGATrek. And I recently learned of a rather feature rich one from the 90s called Visual Trek which was never completed (According to Ancient Dos Games on YouTube). That one in particular has managing Tribbles as a mechanic. It might be interesting to explore these older clones to find mechanic that could be integrated here too.

(+1)

Thanks a lot! Yes, there are a lot of remakes out there. I know EGATrek, but I have never heard about Visual Trek. I'll have a look for sure. I have a half idea about making a list of the most popular remakes and making a table with all the features they added. I'll let you know if I'm able to do it :)

Here's a like to where I found out about Visual Star Trek

I've got a current personal project of trying to play every Star Trek game (although for versions of the Mike Mayfield game, I stuck to significantly different versions that used the name "Star Trek", there are lots of almost identical versions).

Visual Star Trek is my favourite version about it. It really is strange how there's no information about it, where it came from or who made it. It's a complete mystery - yet the actual code from both (very different) 1971 BASIC Star Trek games (the other one is by Bill Peterson) is preserved. 

I found Visual Star Trek via a floppy disc on the side of the road in the trash when I was a kid. If I had realised it was so shrouded in mystery back then I would have done a better job holding onto it. Might have had more info in the label. lol. It was one of my fav versions as well. Although I didn't realise it was just one in a long line of clones. It taught me to fear tribbles though

Thank you for the update! :-)

This is wonderful. Incredible combination of the text game and graphics. I'm a huge fan of the terminal based game; so much so that I have converted+enhanced the original 80 column printer terminal source code to work on 40 column 8 bit micros (C64, PET and even the Vic20 using a 40 column software utility).

You've done a fantastic job. :-)

(+1)

Thanks a lot! I appreciate that, especially from someone who knows the original code well. Where do I find your conversions? Are they written in BASIC?

(+1)

Thank you. C64 version is here 

https://electrongreg.itch.io/super-star-trek-c64

I've temporarily taken down the CBM PET version whilst I work on that to bring it inline with C64 version.  I will also post my Vic20 version as soon as I can automate the integration of the software 40 column mode, currently a bit cumbersome to run.

...and yes, written in BASIC.

I never could get the hang of this game no matter how many times I played back in the day. Thanks to you, I've finally beaten it, decades later! I never thought it would happen. Thank you so much for this amazing remake.

Thanks a lot! I'm glad you liked it. I hope this doesn't mean this version is too easy ;)

(+6)

Great to see that my game is still alive! I jumped in and started playing, and only after I'd bumped off a bunch of Klingons in several sectors did I decide to scroll down and read the instructions (which I apparently did not need). Thanks so much for this! My late nights back in 1978 were worth it!

 -- Bob Leedom, Super Star Trek guy

(+3)

OMG, Mr. Leedom! This is a great honor for me. I'm so happy you found my conversion and liked it. Have you also read my article about the porting of your BASIC version? http://emabolo.com/article/i-rewrote-the-1978-text-only-super-star-trek-game
You can also find an interview with David Ahl in my blog. If you wish to contact me, my email is emabolo at gmail. Thanks a lot (for the game and your comment)!!!

Hey, very cool idea! I love the old pixel game and also the original text-based code. That's why I also made a similar game: Star Trek 1.0

Played your game and (of course I know the background) it is really cool. Nice implementation of voices and titles.

I'm just thinking about to make a new version with more 4X elements and a long term mission.

Greetings

Nice! Yours looks like a very faithful port. I'm going to try it tonight!

Glad to hear :)

 In my version, I just didn't use any animations at all. It's more of a dry style. But it was important to me to implement the code first.

That's what I'm working on right now... The layout is still under development.

STAR FLEET I meets SUPER STAR TREK - itch.io

Great job! I will try it tonight!

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