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it would help if i know what the music symbol things did

also someone make a wiki

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If it is the colorful music symbol thing that drops from enemies it just changes how the notes sound.

(depending on color of the music symbol it changes the note sound of same color)

The "fast forward" symbol changes between the sounds.

Please fill in if i missed anything Woolly Walrus Games

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ah so it's a cosmetic, hum well i would say  that you should not drop these from enemies but have them for sale in shops  for like 25 bits, this game is super fun and a great game but you lack a sense of progress when you die it would be nice if we  had  a currency that only dropped from mini bosses and bosses, and unlocked  special effects like more movement speed, or different starting sounds for our music, more types of music and a really expensive one that gave you more starting notes

I found a bug where when playing with a controller, you clip into the walls sometimes. (and when it happens controls get reversed for some reason)

Thanks for the feedback, I'll look into it.

I found the dev features too, very 'sneaky' :)))

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Found the hidden God mode feature, pretty cool. also acquire note.

haha whats that?

you should know, you did make the game

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yah im just playing dumb. There are a bunch of developer short cuts in the development build that wont be in later on.

Enjoy them while they last lol.

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It's a good that you are forced to fight the boss after a (assuming) random amount of rooms to not be able to farm. But the amount of power notes(?) you get changes dramatically with luck, in other words chanses are somewhat high that you only get 1 2 or simply none, which caused me to have to restart 20% of the time i did a new run.

its not very serious but it ruins the experience a little

I'll look into the note drop rate and try to make it more fare game to game so you don't need to restart.

Thank you very much.

Deleted 4 years ago

Shhhh, keep that to yourself lol

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Passed around 6th phase and got bugged while passing the screen:

First sorry for bad grammar/spelling.

I wanted to do an objective review but i can't. This game is awesome, i have played in the demo around 1h already and stopped playing just for this bug. I love what you are doing, keep it up.

Graphics: 8/10 it's good but could be better. I dont understand the porpuse of shadows. There's been a few time that an enemy came at me while i can't see him because the shadow hide him:

Music: 10/10 I need more of this! it's addictive, and though there are some intruments that i dont like that's not a problem as you can change it.

Controls: 7/10 Feels good but it's slow if you dont use green nodes and when i use them they are too fast to control well.

Final mark: 9/10 Will buy it when it will be released

Awesome, thanks for the feedback. Sorry about that bug, we have fixed that issue in the next update coming soon.

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Will multiplayer be coming soon?

We are not currently planning a multiplayer, not really sure how that would work from a design stand point.

You could have it so you can send a code to someone and then you can play in one large room and enemies get progressively harder and bosses sometimes appear.

ok uhh but the game broke after beating the third boss 

Yah sorry about that. we have fixed that issue. It will be in the next build, coming soon.

figured it out, got an insane run with full notes, whats with the portal after like the 8th boss?

Shhhh thats a secret

Ah, time to flex my best run. I literally died because I was unable to see his beam, thus it had already hit me before I could try to dodge ;u;

Nice game; I can't wait to see how this turns out in the future!


Nice run! Oh that sucks, sorry about that. Glad you like it, we got some new stuff coming soon!

Maybe you could have each different sound make the note function in a different way. i think this would be really cool

Yah that would be really cool, not sure we have the development time to be able to pull that off, but maybe further down the line we can try it out.

Deleted 4 years ago
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my only real thing about this is that you can't tell if a room is a boss room unless you are coming from a crossroads, which leads me to going to the next area before I want to,  Is that intentional to stop someone from farming forever in the first stage?

Yah that is intentional. We might make a long hallway before the boss room, but the door will lock behind you. So you still dont know when you choose that door but you will know right before you enter the next room. If that makes sense lol

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Oh man, I'm loving it so far! It takes a little bit of getting used to, but it's a satisfying little twin-stick shooter. I must ask, though, does picking up 8th note utility upgrade it, in the same manner as would upgrading it would provide? Otherwise, it would seem boss reward rooms are a bit dry once the player's preferred utility comes around.

Also, I don't know if this is known or not, but this killed a great run I had. A shame, but it's a dev build.

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Thanks for the feedback, happy you like it! Not quite sure what your asking, but only upgrading the power note makes it do more damage.
I agree we are looking at tweaking the boss reward room so its more valuable.
Yah we have solved a few game ending bugs, should be fixed in the next update. Thanks for the screen shot.

Ah, power note. That's the proper term. Through further experimentation (and luck), I was able to answer my question.

What I was attempting to ask was if you encountered a power note that you already have equipped, perhaps already upgraded, if picking up the weaker power note would upgrade it. As an example, holding a Turret 2 and finding a Turret 1 after a boss. My thought was that picking up the Turret 1 would add to the level of the equipped Turret 2, making it a Turret 3... Or something of the sort.

Unfortunately, picking up a Turret 1 with a Turret 2 equipped will overwrite it to a Turret 1. Something that isn't described to the player as it is with another power note.

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Yah thats not a feature yet and could be an option. Ideally a lower version of the power note you have equipped should never appear, will fix this.

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Great game! Only suggestion is to add the ability to zoom the screen in or out because I feel like the camera is too close to see enemy projectiles coming at me

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Love this but generally i feel like the health system is a bit unforgiving, perhaps have health in shops and give a greater reward in whatever the points are called for bosses

Health does sometimes spawn in shops, but I'll look into uping its spawn chance. Thanks for the feedback.

There seems to be some really weird audio distortions the longer I play. After ten minutes I can barely even hear the game anymore, it's just static noise

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This game is wonderful! I can't wait to see the full version of it.

Here are some opinions:

- For the First Boss who generates lazer I noticed that it always rotates clockwise, maybe you can make it rotate to the closest side at you.

- That same lazer rotates too fast and makes it unpredictable, maybe you can make the boss do like a loop to the side that is going to rotate with the warning, and then do the lazer movement, or make it start rotating while it's warning you that it's preparing the lazer.

- With the enemies that shoot projectiles, you could add some animation before shooting, that way you give players time to react, it's not really funny to kill the enemie right after it shoots and die because of it (I died like 4 times because of it).

- I think you should lower the opacity of the player's bullets, that way you can focus more on the enemie bullets, sure it's a mess when you have lots of notes and die because you couldn't see the enemie's bullet, not really necessary but if you want to be fair with that, it's your choice

- For the Second Boss, when it disappears maybe you could make the boss still can be seeing but almost like if you couldn't, lower the opacity but not at 0, but around 0.1 maybe (considering that 1 is full visible), would be a good effect, also for some enemies that also do this, not only the boss.

- I think you should make the bullets behave different or have a unique effects when the sound of the note is different, it doesn't need to be a big change, maybe like, change the shape of the bullet, or make it last longer just a bit, etc.

- Would be good if you added a death animation, even if it's just a simple explotion.

Hey thanks for the feedback and I'm glad you like the game.

I'll look at making the boss lasers more predictable and the second stage laser slightly easier.
Some animation or other indication for when enemies are shooting will come soon.
We will work on making the second boss more obvious when she is landing.
Changing bullets based off the sound pickups is an option maybe down the line. Right now we dont have a lot of time and its not a priority, but if people want it in early access it may happen.
Oh yah an all new player death is coming, its been bothering me 2 haha.


Thanks again for all the feedback, its great getting players opinions so the game can get better.

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also, one last thing I noticed, apparently when you equip a note right where it's going to play, the sprite of the note get's bigger than it normally should be, it's not like it matters, but it kind of annoys me seeing it different from the rest, maybe I'm not the only one, but yet another little detail here

thanks for letting me know.

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Мне очень нравится эта игра но когда я захожу на какую либо стадию (встречал это на переходе в 6,2,3 стадии) моя касера оказывается в стенах. (это не касается бага но я начал играть в эту игру из за WIndy31)

Спасибо, рад, что вам понравилась игра. Мы будем работать над решением этой проблемы

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got a few things to ask:

1. Can you please fix the bug boss's screen wipe lazer attack? by that I mean the timing is too tight for an average person.

2. the orb boss's lazer attack is too fast for me to react, please slow the lazer down

3. love this game,great concept

4.would the game still be free as a demo? My poor ass cant afford a game

Hey glad you like the game.
I'll look into slowing those laser attacks, no promises tho. We want it to be pretty hard.

The game will have a short free demo but the full game wont be free. I might be able to give you a free Steam key if you tell your friends to buy the game haha.

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I find this game really fun but I don't understand the music notes that change the sound of the note, if they make the effect stronger or just change the sound. I also don't understand how the different colors of the abilities such as domino affect how your bullets work. I really want to see this game develop and would love to play it on steam.

Thanks, glad you like it! The music notes just changes the sound. Domino is a powernote. Powernotes only play and affect the 8th bar in your song, you can upgrade the powernotes to do more base damage. Some new content coming very soon and yes the game will be on Steam hopefully this summer.

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I love this game (im russian)

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hey 

Woolly Walrus Games 

can i question what do metronom,something like note (sor for bad eng language,im from russia) 





спросить по-русски

привет,а что делают эти ноты,метрономы или они только звук музыку меняют?

они просто меняют звук. нажмите стрелки в левом нижнем углу, чтобы изменить их

thank

что такое метроном?)

является устройством, которое производит слышимый щелчок или другой звук с регулярным интервалом, который может быть установлен пользователем, как правило, в ударах в минуту (BPM). Музыканты используют устройство, чтобы тренироваться играть на регулярной основе

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how do you challenge: reach level 3 only with 3 blocks (I'm Russian:)

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I had just killed the circle boss, and went to the next level, when I spawned I was off screen and couldn't play anymore

Hey sorry about that, thanks for the bug report. That happened to me as well a week ago. I believe we have fixed that and should not happen in the next patch we release shortly.

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Спасибо что обратили внимание

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I got a bug, and the only solution to that problem was re-entering the game. Just wanted to report about that.

 I hope this game will become more popular soon, I look forward to seeing new updates)bug

Hey thanks for the bug report. We are aware of that problem and are working to fix it now. We got lots more updates coming!

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Дабавте версию на телефон (просто добавьте джостик)

Кстати, хорошая идея

возможно версия телефона позже

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Now this will be my new FL Studio app

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I managed to max out the power ups.  This is so addicting. I just wonder what is that golden portal? I think it was a maze but after a while I just went to a normal stage.MAXED OUT
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Wow nicely done. We got lots more content coming soon for you to try out. shhh, the portal is a secret. haha

The game is good, but there are a few ideas, you need to add a boss’s life counter, it would be very interesting to know how many lives I’m losing with my option of winning the game, you could also add a new mode, so that it would be like a reflection of enemies from your spawn,  It would also be interesting, but the bugs themselves, there are a lot of them, when I played in fullscreen mode, when I switched to another location, the camera was in a completely wrong place.

Thanks for the feedback, not sure I understand some of your suggestions. We are working on fixing all of the bugs and will look into that camera issue. Thank you

l fined 1 fun bags. During invisible u can get into the first boss and u  cant give dmg from the boss.

Thanks for the bug report. We are aware of that bug, but it doesn't bother us right now, maybe we will fix later.

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May be will be more interesting if add some multiplyer? First gamer will be a bassist, second - write drum's, and other? It will be fun, like RPG classes

Probably not going to add multyplayer, but we will see. thanks for the feedback

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I absolutely love the game. Very cool idea. Was playing for an unhealthy amount of time lately and I'm not exagerating... Noticed that there would be information pages and more contents coming soon, and I'm looking forward. Anyway, I put it on wishlist and can't wait for the full release!

And if anyone is interested... Turret + Barrage + Heavy bullet is a broken combi. Got that once and I played with 5 hearts until  I was super sleepy, can no longer take it and just feed myself to the bee. Don't bother upgrade the turret to 5 tho..

wow awesome! glad you like it and thanks for the wishlist. I actually just updated the game this morning, so if you refresh the web player the game now has the tooltips for the abilities. Try it out, let me know what you think of it.

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The tooltip was a life saver, thanks for adding. Though I think can you possibly describe it clearer? Since some of them still not really describe how the ability works (e.g the Comet I don't quite understand what it does).

I also noticed after 4 or 5 stages if I go for the miniboss room, the miniboss won't show up. Dunno if that was a bug or something. I've also got the black screen bug that someone else reported up above. Really waiting for the updates!

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Is the randomness of the shooting intended, or is it a bug?

Still, awesome game!!Have been playing this for over 2 hour.

the upgrade of the bullet(the square one)  is sometime disappointing to use (you won't really know the effect by looking at the icon) and maybe you can change it to when you pick up another upgrade, you would drop the one you originally have one you.

Hey thanks for the feedback! Glad you like it. We are doing tool tips and item descriptions, hopefully that solves your concerns:
here is a lil video to show you: tool tips video
As for the bullets going in weird directions that's  because you picked up an item that does that.

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Got really hooked! Amazing work! Can't wait for the full release!

Great to hear!  If you want to be alerted when the game is finished, be sure to wishlist it on steam.

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Fantastic improvements to earlier versions. The notes sound much better than before and picking up the notes that changes the sound is awesome. I love hearing how the music changes based on the items I pick up. I made it to a bug boss that shot out little bugs at me. Entered the fight with only 1 heart so that was expected.

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Awesome, glad you like the changes! A lot more stuff to come!

hey i played the game (quite a lot) since the Alpha 2.0 and i'm get really involved with the game and loved i, and i see that you dont update the game since 3 months ago so.........   WHAT IS HAPPENING?! I NEED TO KNOW ,  I LOVE THIS GAME ,  PLEASE DONT END WITH THE DEVELOPMENT OF THIS MASTERPIECE

Hey thanks for staying interested. We will have an update soon. We are currently working on the game part time and have been really busy.
Dont worry we are going to keep working on it tho!

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Been playing this for an Hour now and having alot of fun just with this alpha alone. changes I would make is Lowering the speed of the Laser attack  of the first Boss a Little because I always lose a Heart when he does it, and maybe some Rougelite Mechanics to have, other than that Im sure other people can point out other problems. But really I am content with what you have here, keep up the good work.

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Hey thanks for playing and the feedback on the laser. Plenty more to come!

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Another quick suggestion: The upgrade that makes your bullets hover in a ring around you is sort of bad because if you're in a relatively enclosed space (because your range is effectively limited to the radius of that ring, and its very hard to hit things either in or outside of it) the bullets just hit the wall and you have almost no firepower. Maybe make the bullets have a sort of phase effect where they can't go through walls but come out where the circle would be so its not completely useless?

As a note when the bee boss does lasers and then summons minions, it sometimes spawns on top of you and makes you lose a life.

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I made an account just to comment on this: I love this game, but there could be some more documentation on what particular items do. Second, the bee's lazers on level 2 are sort of broken. Besides that, will the steam version be free? Great game, great beta! Keep up the good work!

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Thanks for the feedback and making an account.

There is a new menu system and item documentation on the way. The bee lasers are being fixed to give more time to dodge. The Steam version will be I think $10-20 range, not sure yet but we will have some sales.  Thank you!

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