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Bloody hell yeah.

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Hello Casselwolf,

I found your game in a video on the splattercatgaming YouTube channel. But I wasn't sure if I wanted it. It stayed in the back of my mind  for months.

Then I stumbled across this demo. I ended up playing the demo for hours! Loved the game. And just bought it off of steam. Thanks for making and sharing the game. :D

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hope you enjoy it :)

could i get sauce on the desert level's soundtrack? that song bops.

Is there a way to contact you guys to get a key to play on youtube? Just curious (If not i'll just buy it) been trying to find your website. Thanks so much!

DDP에 전시되어 있는 것과 같은 최신 버전은 안올라오나요?

Can I have a Newest version in like a DDP?

DDP에 올라간 버전은 전시목적의 최신버전이라 데모버전 이외에는 올라가지 않습니다. 하지만 11월1일 출시라 곧 최신버전 즐기실 수 있을것 같아요

바로 구매해서 즐겨보도록 하겠습니다!
내일 나오는 거 맞지요? ㅎㅎㅎㅎ 기대가 됩니다

Great game so far.

I did notice some weirdness when trying to upgrade a honey card. It showed up as +50 card which seems a bit excessive and when instead of honey being upgraded it upgraded a guard instead.

Also during upgrading Potter showed as +40 gold per card when upgraded while it only is +20.

Now to beat that lvl 15 wave.

I think it's a bug. Thank you so much for the report! I'll fix it.

I am having issues getting to wave 15 with trader leader. Populations is a big issue with the game. Even with getting houses on every treasure chest isnt enough to make a sizable attack force with a few rats to boost my money through economy cards.

This may be countered by the slums quest card.

Also maybe countered with the use of skill cards.

If anybody has found a more guaranteed route for the trader I would love to hear it.

For the demo version, 15 wave is last wave. It's limited so you can't break it on purpose.
In the Early Access version, more cards are added to increase the population!

This is such an amazing game! I've been playing for hours since I was introduced to it and can't wait for the early access to drop on Steam. The card building aspect is well thought out with lots of different cards that should inspire different game plays with different strategies. I hope there might be some sort of custom function that I could adjust how fast the waves were because I would like to test out situations with the many combinations of cards. Overall one of the most interesting takes on a deck-building game that has managed to captivate me and makes me want more. Keep up the awesome work and I look forward to the full game one day knowing that it will be great!

All right!! I'll think about systems that can speed up the wave time!
I'm so happy that you played happily.

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Got to the last wave but only just 1 times ... there still need a balance to be made here and there.... the enemy is just too powerful... that just the normal one .... ones the plague event hit up .... normal enemy become hell .... so hard to beat... should need an pdate that can upgrade our existing wall .... rather than need to expand.... because every soilder left and right need to be balance with their power and defends ... if one broke out trying to get the left to go right or vice versa is really hard if you dont get that rally .... 

I think that it should also be that a wall shouldn't be a checkpoint/stand for the soilder to move left & right .... the last wave when i want to defend the left side.... but the last left wall broke .... my right army should be able to defend it but since there no wall ... they cant move to the left to defend it and make me lose just like that .... 

I wish there have like a map on top ... so that we can easily click left and right on the map to go to that other side of each wall ... for an easier defend strategy when using our skill

Really Love the game .. excited to see the update of the game.

Thank you very much for sharing your experience and leaving feedback. 
Modification is difficult right now, but I'll take the time to think about it.

I've gotten to wave 16 three times. Just stalling wave 15 long enough for wave 16 to spawn :P

I'm sorry to limit you to 15 waves, but you've made it.

first bug after 79  game

79 games! It's amazing !
I'll try to solve your bug report. 

yes i really love your game, i need the game now^^ i hope  one update for the demo. if you want give me the game for my birthday the 2 november lol :) good job

i can't wait for the beta, all day i look for update of alpha, this game is really amazing, one of best game i have ever played with ksp. i want buy him now guys! or please upload new version of this alpha, i think i'm gonna to make my first and all my stream on this game, very good work on this game, my best score 271!

Thank you so much for your enthusiasm!
The Early Access version will be released soon. I hope you enjoy the game.

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wow, the 15th wave is destructive but

but I finally managed to reach the 16th wave ! :D


Has anyone managed to do better?  ^^


This game is awesome, you did a good job and I have only one thing to say: strongly its official release! :)

You're really amazing. 
Thank you very much for playing, and I will try to give you a fun game as you expected.

This was great! I got really drawn into this as I love RTS and Card games, it reminded me of Kingdom. There were many more cards than I expected and a lot of them felt pretty good (Still didn't stop me from dying to weasels!) Great job on the game!

/edit

Thank you for recording the video! Even though it's the first play, you've reached far away Wave. It was a video that showed your RTS game skills.

Thanks! I was having such a great time with it, glad to know I was actually doing well.



I really enjoyed the game!
Quite challenging, but fun nonetheless. 

The one thing I found a bit annoying, was that once the inner walls were destroyed, it was basically game over as you couldn't place any cards to defend yourself. Other than that, looking forward to what the game has in store for the future!

I also made a short video about my experience playing the game, feel free to use it to promote the game in any way.

Thank you for recording the video! I enjoyed watching the video.
When enemy broke to the inner wall, I thought it was pointless to stop it. Even if you defend it, you'll soon be stronger and more enemies.

But I am aware that many users want to do something more in the situation, and I am planning to add something to relieve that desire!
Thank you for your feedback!

I played the game a bit further after recording and got to the final wave (I believe) and the game is lots of fun!
But it is indeed difficult once the inner wall is broken, especially the last wave, as the enemy is so strong and fast.

I'm looking forward to more though, good luck with the game!

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