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Ayy, those positive reinforcement slugs.
I didn't really have any big troubles with the controls, the only thing I felt needed a bit more polish is walljumping, since that sometimes seemed to get stuck a bit above the wall.
Thought the art was great as well. The contrast between the bright vaporware-y main character and the world was cool.
Really nice art, love the look of it, here are some suggestions:
thanks! I'm currently fixing a lot of the weird control stuff, but it'll have to wait until the next demo day :^)
you're doing god's work, son
looks and feels pretty nice, though metroidvania is a pretty oversaturated genre