Devlogs
build 1000 - almost alpha build
I have fixed many of the issues in the WebGL build, so all the features I have implemented are now playable.
Dev:
- The food item now has a new visual
- Initialize methods are added to enemy spawning scripts. Enemies now will have special properties depending on their type.
- Initialize enemy function now has a simple algorithm to increase skills randomly depending on the spawned enemy's level
- A new zoom level has been added for the camera
- New damage pop-up animations
- New warning panel with animations added
- A new warning sound has been added
- New UI to show level and current health for characters
Fixes:
- Fixed an issue with food spawn (foodspawn function called twice)
- Fixed XP bar not being set correctly
- Fixed the character screen ui not updating issue
- Fixed character screen, the current XP is not updating issue
New pop-up animations and level UI: