Posted August 01, 2025 by Type-Ten
Hey everyone!
I've been working on a new incremental game called Fracture Field. I've just finished the first playable demo and would be incredibly grateful for your feedback!
It's an incremental game about managing a dynamic quarry. You start by breaking a simple rock with timed swings of a pointed stick. Every single hit rewards you with resources. When you shatter a rock, you get a bonus of Dust, the global currency used to buy powerful upgrades.
But here's the twist: when you unlock a new, tougher layer of rock like Clay, it's incredibly hard to break and gives a tiny reward. The core strategy is to invest in and master your older, easier layers (like Stone). You then use that huge income to work your way through the new layer until it eventually becomes your new powerhouse.
Core Features:
This is a very early build designed to test the core gameplay loop.
What's in the Demo:
What's NOT in the Demo (yet!):
The goal of this release is to find out what you think of the core systems.
You can leave a comment here or join the official Discord server to chat and follow development!
>> JOIN THE FRACTURE FIELD DISCORD <<
Thank you so much for taking the time to play. I'm really excited to hear what you think!