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Second expansion, SRD update, and the dreaded price change.

VyrmHack
A downloadable game

Howdy folks!

Firstly, I want to say it's been a little bit and I have some good news mixed with complicated news.

The good news is, I finally plan on adding the two additional expansions (Vyrmhack: Marshal, Vyrmhack: Wander) to be purchased digitally. Those who have seen me at conventions have probably already spotted the physical copies of these expansions in the wild. 

As a quick overview, the expansions collectively add a BUNCH of new features including advancement options, new gods and magic, scenarios for cooperative and competitive play, and a massive addition in the form of a hex-crawl sandbox.

Now, on the complicated side of things, I've been hesitant to release them digitally because I couldn't decide on an appropriate way of doing it. If you've heard me ramble about it in person I debated releasing them as individual products (annoyingly piece-meal), adding them to the main product page (how would that be priced?), or just waiting until ALL the expansions are complete and them do a big release (takes too long).

So, after chewing it over for... a year, I decided to release them under the same product with a price change for the following reasons:

  • Legacy owners will get access to the new expansions free of charge as a thank you for checking out Vyrmhack in its early stages (an idea I'm borrowing from Wolves Upon the Coast).
  • The game has grown to the point where I need to start charging more, especially if I want to put together some finances to work on the last two expansions.
  • I've tried the "tiered payment" system with Vast in the Dark, but it ended up being a confusing pain in the ass for anyone who tried to purchase it, so I will NOT be doing that in the future.

That's all for now, let me know what you think and how the new additions feel!

Files

  • Vyrmhack_SRD_1.0_08012025.pdf 1 MB
    66 days ago
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