Posted July 31, 2025 by GreyKnightSoftware
Right now, this is taking longer then anticipated I was thinking initially of doing a release in Unity but I am likely going to transition and finish this in GODOT. It is more about options and speed of implementation also, forgive me I am scattered brained at time as a solo developer. I am working but I have many balls in the air and trying to get through them takes me a little time. I will get there but it can take some time.