Posted July 28, 2025 by tirelesslurker
A few fixes and a quality of life change for empowering characters.
Changelog:
+ Hopefully fixed alraunes taking a move right after transforming when auto-exchange is on
+ Hopefully fixed the engage visible hostiles settings for all player controlled characters
+ Fixed a case where a bribed corrupt noble would request additional bribes
+ Possibly fixed a crash occurring when bribing an illusion
+ Hopefully fixed characters sometimes trying to lock broken doors
+ Hopefully fixed a way characters could become concerned about their own weird/suspicious actions
+ Fixed plant zombie -> flower animation
+ It's now possible to empower a stat more than one point at a time. The contribution cost should be the same as doing them individually, and the time taken is four turns plus twice the increase
+ Fixed a hang issue that could occur when a character following another is destroyed (often illusions but not necessarily)