Devlogs
Ghost Grab 3000 v0.17 - Achievements, Tutorials and a Release Date!!
Ghost Grab 3000 has a final release date...
๐ HALLOWEEN ๐
But until then... version 0.17 (alpha) is here!
Pre-release builds are available exclusively to $5 Patrons.
Here's a new look for the intro sequence...
And a placeholder tutorial...
Changes:
- Added achievements, both online (for Steam) and offline self-contained ones.
- Added in-game achievement menu to see which ones you've unlocked and progress towards others.
- You can now choose between 3 power-ups when you advance to the next wave, instead of being given a random one.
- Reverted previous change for number of hearts in all Core mods.
- Added 'How To Play' menu with tutorials (placeholder graphics for now).
- The level 2 background is now displayed during the intro.
- New sprites for the basic ghost enemy and the grabber enemy.
- Some power-up sprites have been redrawn for more clarity.
- Robot Shop button moved to "Get Ready" screen from main menu.
- Frame rate is now capped at 120 to prevent graphics card take-off into orbit.
- Steam Cloud saves are now placed in a sub-folder for your Steam ID. This means you can have multiple Steam accounts on the same OS user account with their own separate save files.
- Added 'flavour text' to level select.
- Redesigned the 'next wave' UI information.
Want to get in on the early playtest builds? Join my Patreon at the $5 tier or more and you can play Ghost Grab 3000 today!
Enjoy!
Matt
Files
GhostGrab3000_0-17a_Windows64_PCStandalone.zip 53 MB
GhostGrab3000_0-17a_OSX_PCStandalone.zip 69 MB
GhostGrab3000_0-17a_Linux64_PCStandalone.zip 53 MB