Devlogs
v0.2.2-demo released
additions
- added “fever set” preference for fever-exclusive color palette
- added “danger vignette” preference for the red low-health vignette
- charts can now specify a color palette for fevers
- added key combo to restart chart 5 seconds in the past (Ctrl + G)
- added key combo to continue from current point with no-fail (Ctrl + F)
- added fire icon between pure/special health bars to indicate fevers
- added “record replays” preference (Ctrl + P on results to watch)
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- replays are not 100% deterministic yet
- added selection highlighting in the chart list
- added “use glide cursor” preference; you can now toggle these visuals
- added hover tooltips to charter links due to safety concerns
removals
none :]
tweaks/fixes
- fixed the ghost note flickering (for real this time)
- ghost tapping beats no longer damages you if there are no beats onscreen
- fixed “start from” modifier not applying fevers when starting inside of one
- fixed leftover note rotation animations still playing when spawn effects are turned off
- fevers now lower your health drain to compensate for difficulty spikes
- tweaked glides to be easier to hit overall
- tweaked the hitwindow for beats to be more forgiving
- glides now rely on the speed modifier (easier to hit when slowed down, harder to hit when sped up)
- fixed events using the beat hitwindow offset
- switched to OS-based tick system
- phantom is now more readable
- mines are now way harder to accidentally hit
- menu “nudge” sound has been redesigned