Posted July 27, 2025 by ForgottenGlory
#Update
Fixed:
- Fixed missing boob selection dropdown menus during character creation
- Fixed inventory/backpacks not being saved/loaded
- Fixed negative skill XP on level up (and other related issues with skills/XP)
- Fixed Payday event not working correctly (and made it so that if the event gets skipped somehow you still get paid)
- Fixed getting phone numbers even when rejected
- Fixed a couple of back-end errors
- Fixed being able to spam through storylines and breaking them as a result
- Fixed game state not being properly reset upon exiting to main menu (pretty sure I got everything, let me know if there's still any lingering issues)
- Fixed job shifts being able to be scheduled when the location was closed making it impossible to start the shift
- Fixed incorrect starting outfits and made them identity-specific
- Fixed various things that could cause job shifts to duplicate on the Calendar
- Fixed an oversight where not-implemented date types were still available to schedule
- Fixed high Needs events not firing or firing incorrectly
Added:
- Enabled game scaling. Please note that this is a temporary, imperfect implementation and may result in some UI weirdness. The default resolution for the game is 1280x720, so higher resolutions may be weird and smaller resolutions will likely be unplayable.
- Random event queue system so that if multiple high needs events become possible, they all fire in sequence.
- Small animation for the Needs bars when they change values because I think it's neat.
Balance/Changes:
- Tweaked Needs rates:
- Hunger: 15/hr -> 10/hr
- Thirst: 20/hr -> 13/hr
- Hygiene: 4/hr -> 5/hr
- Comfort: 12/hr -> 5/hr
- Social: 8/hr -> 3/hr
- Bladder: 20/hr -> 13/hr
- Fatigue: 6/hr -> 4/hr