Devlogs
v0.85 Notes
Hello DungeonSweepers!
I'm sorry for all the patches in quick succession, but I just get bursts of small ideas and can't wait to get them out ASAP. After adding the rarity on items, I realized the spread of rarity might have been off, so I've done some adjustments and added a few more items. Check notes below!
General
- Many item rarities have been adjusted based on feedback and personal sensibilities.
- Demon Lord achievement now states to kill the Balrog.
Enemies/Tiles
- Gargoyles: Removed Humanoid tag. Added Demon tag.
- Gorgon: Added Humanoid tag.
Items
- Changed Items:
- Magic Carpet now reads "Take -1 less damage from Melee. Get -1 XP from Melee. Gain +1 Max HP."
- Sacrificial Whip now reads "Gain a Health Potion. Take 1 more damage from enemies. Get +1 XP from enemies. Gain +1 Max HP."
- New Items:
- Emerald Amulet: Gain +1 Max HP.
- Ruby Amulet: Whenever you heal from an item or tile, gain +1 XP.
- Sapphire Amulet: Magic Fountains give +5 XP.
- Scrimshaw Kit: Gain a Copper Coin when conquering a Skeleton.
Bugfixes
- Fixed Blue and Green flags respecting the 'safe flag' option.