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Next BYOC update... update!

Bring Your Own Class
A downloadable BYOC for Windows

Future of BYOC after v2.0,, continuation...

The update has gotten way more ambitious after Zandronum 3.2 released, with the ability to have additive SBARINFO and other stuff.

Upcoming stuff

  • Fancier menu - Giving the character select menu a new look
    • The new menu goes from supporting 60 classes to 99 classes
    • New menu is now forcibly 16:9 and 16:10 to get all that space
      • Sorry 4:3 users, but the cramped space was a huge limitation
  • Addon classes - Truly bring your own class, with full SBARINFO, Character Menu and Nuzlocke support
    • It'll be possible to add classes from external pk3 files and have them work like any other character in BYOC
  • Nuzlocke mode - A new mode to make Co-op games harder
    • Gamemode meant to be played in Co-op, instead of Survival.
    • Each character is a life the whole team shares. When the character dies (after a 5 second spawn protection), it's gone for good!
    • When all character die, the host can choose to send everyone back to Map01 or the map the server started on with server variables.
    • Still being looked into, but there will probably be Nuzlocke classes. Selectable once there's more players than available classes.
      • These classes are way weaker than your average class, have a really small set of weapons, but can die as many times as they want.
      • Use these to help the remaining classes to succeed by blocking attacks, running for keys/skulls & supporting them.
      • You can set an Addon class to be a nuzlocke class
  • Update betas - testing updates and getting feedback before release
    • We're planning on releasing a few versions before release to stress test stuff. Stay tuned!

Things taken into consideration

  • Class randomizer - Everyone being forced into a random class every map 
    • Gamemode to make things a little more wacky
    • Everyone forced to be a class, and set back to it when they try switching away from it
  • Serious mode - Everyone shares a lives pool. Game over when drained and everyone dies.
    • Similar to Nuzlocke, but you won't lose a class, just a life from the pool.
    • When all lives are drained, the remaining players must survive!
      • Players can't respawn as regular classes without lives available. 
      • They can probably be the weaker nuzlocke classes so they're still involved.
      • When the next map starts everyone will  spawn again, but lives won't be restocked
      • Scoring is forcibly enabled. Whenever a damage threshold is reached, the team will gain an extra life

Anything written here can change, but it feels good to be making more impactful stuff for the next update.

No clue when we're finishing but we usually take a year or less for major updates. Thank you for your patience!

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