Devlogs
v0.83 Notes
Hello DungeonSweepers!
Another small patch coming today, please see notes below!
General
- Added Demon Lord achievement.
Dungeons
- Level 4:
- Snake Charmer: 0->1
- Snakes: 0->4
- Level 5:
- Snake Charmer: 0->2
- Snakes: 0->8
- Mines: 25->30
Enemies/Tiles
- Added Snake Charmer (13). Humanoid, Ranged. Spawns a diagonal (in any direction) of 4 Snakes who are facing him.
- Added Snake (8). Beast, Melee. Is angry while the snake charmer is alive. Becomes (2) when the accompanying Snake Charmer is conquered.
- Balrog's power reduced to 300, from 666.
- This is so he has more gameplay impact to trick you into thinking there are mines nearby.
Items
- Added Blood Bag (Still needs new art)
- Reads: Use from inventory. Take 2 Damage. Gain a Copper Coin.
- Has 2 Charges
- Spellbook can now grant duplicate spells.
- Spells still won't show duplicates in the shop, so the Spellbook is special in that regard.
- Staff of the Demon Lord renamed to "Repellent: Demon Knight". Rat Repellent renamed to "Repellent: Rat".
- Repellent: Demon Knight now reads "Gain +1 Max HP. Remove 4 Demon Knights from the dungeon."
- Repellent: Rat now reads "Gain +1 Max HP. Remove 12 Rats from the dungeon."
Bugfixes
- Fixed Magic Fountain not replenishing Rain of Fire and Polymorph.