Devlogs
Devlog | v0.0.15
For those of you who've already played the previous version, this is a good opportunity to play it again and try to find the subtle clues that can give you a sneak peek at some points in the game's future.
For those of you who haven't tried it yet, now is the best time!
All READY for the v0.0.2
DEVLOG
- Added the option to skip cutscenes
- Some camera transitions reworked
- Added some new voice lines
- Added shoes to "Canopy Clothes"
- Many bug fixes
- OGASM rework
- Main Menu rework
- Fixed savedata inconsistencies with destroyable actors
- Reworked weapon and keycard pickup
- Changed Comms Control corpse
- Added lore-friendly item descriptions
- Monster birth sequence improved
- Changed infection particles color
- Added Sensitivity setting
- Added Gamma setting
- Added new audio options
- Added dynamic map
- Added item inspections
- Added item combinations (not necessary on this update)
- Flashlight wrong positioning fixed
- Female NPC face reworked
- Cira face reworked
- Hairs reworked
- Fixed item interactions dissappearing
- Fixed some graphics issues