Posted September 11, 2019 by DragonDrop
#Update #Changelog
Finally decided to update the game, here is what I've changed
Ver 0.2
Added:
Main Menu - Options aren't included yet
Warp pads - A not-so-fast teleporer, moves you from one place to another, ignoring dangers
Enemies - Just patrols the platform they're on
Another level - One extra level to show off the new warp pads
Mouse hides in game - Now it only shows up in the main menu
Shift to stop - Pressing shift will now stop the player
Removed:
Turret - replaced it with the enemy (The turret didn't really fit into the game in my opinion)
Fixed:
Double jumping and walls - The player no longer regains their double jump after bouncing of a wall
Other:
Tweaked the levels - Made earlier levels a bit easier, and cleaned up the collisions too
Respawning / End of levels - Has a little delay before respawning / loading the next level, gives you a bit of time to realise you died / finished
Return to the main menu - Finishing the last level takes you back to the main menu, Pressing escape no longer quits the game, but instead takes you back to the main menu