Posted July 25, 2025 by GlitchedWares
#unity #gamedev #puzzel #logic #tools #procedural #modular #devlog #system #gamemaker
After launching GlitchedFrame1 (Idle Clicker), I wanted to build something smarter — a clean puzzle system anyone can drop into a game and reshape.
GlitchedFrame2 is a procedural puzzle generator built in Unity using just two scripts.
Every puzzle is randomized. Every gate is modular. All logic is handled through the Inspector.
Procedurally generates logic puzzles with togglable gates
Built-in timer, round tracker, retry/next system
Inspector-driven — no coding required
Auto-disables unused gates so you can prefab up to 20 ahead of time
Puzzle devs who want fast iteration
Game jam setups
Students learning systems-based design
Anyone who wants to build smarter, not slower
The full system ships as a .unitypackage
in a zipped folder, with prefabs, README, and license included. Commercial use is allowed — just donβt resell the frame as-is.
Let me know if you build anything cool with it.
β Glitched